Videos, Presentations, & Supporting Materials Archives
We encourage you to use our videos and presentation materials. Please note that all Khronos Group material is Copyright The Khronos Group. At all times, copyright notice must remain intact on material you use. When using our material in a not-for-profit capacity you must credit The Khronos Group. When using our material for commercial use, for-profit, or in educational institutes, you must .(JavaScript must be enabled to view this email address) for permission.
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Evolution of OpenXR
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Kamaros - The Embedded Camera Open API Standard from Khronos
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Gaussian Splats: Use Cases & Next Steps for glTF Standardization
gltf, gaussian splats
Presenter: Sandy Ressler, Mindy Li, Adam Morris, Vincent Rossi Event: Gaussian Splats: Use Cases & Next Steps for glTF Standardization -
Gaussian Splats at the Smithsonian
gltf, gaussian splats
Presenter: Vincent Rossi Event: Gaussian Splats: Use Cases & Next Steps for glTF Standardization -
Interoperable Gaussian Splats in glTF
gltf, gaussian splats
Presenter: Adam Morris Event: Gaussian Splats: Use Cases & Next Steps for glTF Standardization -
XGRIDS: Multi-SLAM and Poructized 3DGS Solutions for Spatial Intelligence
gltf, gaussian splats
Presenter: Mindy Li Event: Gaussian Splats: Use Cases & Next Steps for glTF Standardization -
Updates from Unity WebGPU
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Best Practices for Compressing glTF Textures
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spark.js glTF Demo and Real Time Texture Compression
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Collaborative WebGL-Based OS Demonstration
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WebGPU Tools and Shader Extensions
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BuildCores: Scaling 3D on the Web to 1M+ Users
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WebGPU Working Group Update
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WebGL Working Group Update
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spark.js glTF Demo and Real Time Texture Compression
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Best Practices for Compressing glTF Textures
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Collaborative WebGL Based OS Demonstration
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WebGPU Tools and Shader Language Extensions
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WebGL and WebGPU Working Group Updates
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WGSL - Past, Present, and Future
khronos_ecosystem, shaders, shadinglanguage, wgsl
Presenter: Dan Sinclair, Google Event: Shading Languages Symposium 2026