RFC 8656: Traversal Using Relays around NAT (TURN): Relay Extensions to Session Traversal Utilities for NAT (STUN)
- T. Reddy, Ed.,
- A. Johnston, Ed.,
- P. Matthews,
- J. Rosenberg
Abstract
If a host is located behind a NAT, it can be impossible for that host to communicate directly with other hosts (peers) in certain situations. In these situations, it is necessary for the host to use the services of an intermediate node that acts as a communication relay. This specification defines a protocol, called "Traversal Using Relays around NAT" (TURN), that allows the host to control the operation of the relay and to exchange packets with its peers using the relay. TURN differs from other relay control protocols in that it allows a client to communicate with multiple peers using a single relay address.¶
The TURN protocol was designed to be used as part of the Interactive Connectivity Establishment (ICE) approach to NAT traversal, though it can also be used without ICE.¶
This document obsoletes RFCs 5766 and 6156.¶
Status of This Memo
This is an Internet Standards Track document.¶
This document is a product of the Internet Engineering Task Force (IETF). It represents the consensus of the IETF community. It has received public review and has been approved for publication by the Internet Engineering Steering Group (IESG). Further information on Internet Standards is available in Section 2 of RFC 7841.¶
Information about the current status of this document, any
errata, and how to provide feedback on it may be obtained at
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Copyright Notice
Copyright (c) 2020 IETF Trust and the persons identified as the document authors. All rights reserved.¶
This document is subject to BCP 78 and the IETF Trust's Legal
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1. Introduction
A host behind a NAT may wish to exchange packets with other hosts, some of which may also be behind NATs. To do this, the hosts involved can use "hole punching" techniques (see [RFC5128]) in an attempt to discover a direct communication path; that is, a communication path that goes from one host to another through intervening NATs and routers but does not traverse any relays.¶
As described in [RFC5128] and [RFC4787], hole punching techniques will fail
if both hosts are behind NATs that are not well behaved. For example, if
both hosts are behind NATs that have a mapping behavior of
"address
When a direct communication path cannot be found, it is necessary to use the services of an intermediate host that acts as a relay for the packets. This relay typically sits in the public Internet and relays packets between two hosts that both sit behind NATs.¶
In many enterprise networks, direct UDP transmissions are not permitted between clients on the internal networks and external IP addresses. To permit media sessions in such a situation to use UDP and avoid forcing them through TCP, an Enterprise Firewall can be configured to allow UDP traffic relayed through an Enterprise relay server. WebRTC requires support for this scenario (see Section 2.3.5.1 of [RFC7478]). Some users of SIP or WebRTC want IP location privacy from the remote peer. In this scenario, the client can select a relay server offering IP location privacy and only convey the relayed candidates to the peer for ICE connectivity checks (see Section 4.2.4 of [SEC-WEBRTC]).¶
This specification defines a protocol, called "TURN", that allows a host behind a NAT (called the "TURN client") to request that another host (called the "TURN server") act as a relay. The client can arrange for the server to relay packets to and from certain other hosts (called "peers"), and the client can control aspects of how the relaying is done. The client does this by obtaining an IP address and port on the server, called the "relayed transport address". When a peer sends a packet to the relayed transport address, the server relays the transport protocol data from the packet to the client. The data encapsulated within a message header that allows the client to know the peer from which the transport protocol data was relayed by the server. If the server receives an ICMP error packet, the server also relays certain Layer 3 and 4 header fields from the ICMP header to the client. When the client sends a message to the server, the server identifies the remote peer from the message header and relays the message data to the intended peer.¶
A client using TURN must have some way to communicate the relayed
transport address to its peers and to learn each peer's IP address and
port (more precisely, each peer's server
If TURN is used with ICE [RFC8445], then the relayed transport address and the IP addresses and ports of the peers are included in the ICE candidate information that the rendezvous protocol must carry. For example, if TURN and ICE are used as part of a multimedia solution using SIP [RFC3261], then SIP serves the role of the rendezvous protocol, carrying the ICE candidate information inside the body of SIP messages [SDP-ICE]. If TURN and ICE are used with some other rendezvous protocol, then ICE provides guidance on the services the rendezvous protocol must perform.¶
Though the use of a TURN server to enable communication between two hosts behind NATs is very likely to work, it comes at a high cost to the provider of the TURN server since the server typically needs a high-bandwidth connection to the Internet. As a consequence, it is best to use a TURN server only when a direct communication path cannot be found. When the client and a peer use ICE to determine the communication path, ICE will use hole punching techniques to search for a direct path first and only use a TURN server when a direct path cannot be found.¶
TURN was originally invented to support multimedia sessions signaled using SIP. Since SIP supports forking, TURN supports multiple peers per relayed transport address; a feature not supported by other approaches (e.g., SOCKS [RFC1928]). However, care has been taken to make sure that TURN is suitable for other types of applications.¶
TURN was designed as one piece in the larger ICE approach to NAT traversal. Implementors of TURN are urged to investigate ICE and seriously consider using it for their application. However, it is possible to use TURN without ICE.¶
TURN is an extension to the Session Traversal Utilities for NAT (STUN) protocol [RFC8489]. Most, though not all, TURN messages are STUN-formatted messages. A reader of this document should be familiar with STUN.¶
The TURN specification was originally published as [RFC5766], which was updated by [RFC6156] to add IPv6 support. This document supersedes and obsoletes both [RFC5766] and [RFC6156].¶
2. Terminology
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in BCP 14 [RFC2119] [RFC8174] when, and only when, they appear in all capitals, as shown here.¶
Readers are expected to be familiar with [RFC8489] and the terms defined there.¶
The following terms are used in this document:¶
- TURN:
- The protocol spoken between a TURN client and a TURN server. It is an extension to the STUN protocol [RFC8489]. The protocol allows a client to allocate and use a relayed transport address.¶
- TURN client:
- A STUN client that implements this specification.¶
- TURN server:
- A STUN server that implements this specification. It relays data between a TURN client and its peer(s).¶
- Peer:
- A host with which the TURN client wishes to communicate. The TURN server relays traffic between the TURN client and its peer(s). The peer does not interact with the TURN server using the protocol defined in this document; rather, the peer receives data sent by the TURN server, and the peer sends data towards the TURN server.¶
- Transport Address:
- The combination of an IP address and a port.¶
- Host Transport Address:
- A transport address on a client or a peer.¶
- Server-Reflexive Transport Address:
- A transport address on the "external side" of a NAT. This address is allocated by the NAT to correspond to a specific host transport address.¶
- Relayed Transport Address:
- A transport address on the TURN server that is used for relaying packets between the client and a peer. A peer sends to this address on the TURN server, and the packet is then relayed to the client.¶
- TURN Server Transport Address:
- A transport address on the TURN server that is used for sending TURN messages to the server. This is the transport address that the client uses to communicate with the server.¶
- Peer Transport Address:
- The transport address of the
peer as seen by the server. When the peer is behind a NAT, this is
the peer's server
-reflexive transport address.¶ - Allocation:
- The relayed transport address granted to a client through an Allocate request, along with related state, such as permissions and expiration timers.¶
- 5-tuple:
- The combination (client IP address and port, server IP address and port, and transport protocol (currently one of UDP, TCP, DTLS/UDP, or TLS/TCP)) used to communicate between the client and the server. The 5-tuple uniquely identifies this communication stream. The 5-tuple also uniquely identifies the Allocation on the server.¶
- Transport Protocol:
- The protocol above IP that carries TURN Requests, Responses, and Indications as well as providing identifiable flows using a 5-tuple. In this specification, UDP and TCP are defined as transport protocols; this document also describes the use of UDP and TCP in combination with a security layer using DTLS and TLS, respectively.¶
- Channel:
- A channel number and associated peer
transport address. Once a channel number is bound to a peer's
transport address, the client and server can use the more
bandwidth
-efficient ChannelData message to exchange data.¶ - Permission:
- The IP address and transport protocol (but not the port) of a peer that is permitted to send traffic to the TURN server and have that traffic relayed to the TURN client. The TURN server will only forward traffic to its client from peers that match an existing permission.¶
- Realm:
- A string used to describe the server or a context within the server. The realm tells the client which username and password combination to use to authenticate requests.¶
- Nonce:
- A string chosen at random by the server and included in the server response. To prevent replay attacks, the server should change the nonce regularly.¶
- (D)TLS:
- This term is used for statements that apply to both Transport Layer Security [RFC8446] and Datagram Transport Layer Security [RFC6347].¶
3. Overview of Operation
This section gives an overview of the operation of TURN. It is non-normative.¶
In a typical configuration, a TURN client is connected to a private network [RFC1918] and, through one or more NATs, to the public Internet. On the public Internet is a TURN server. Elsewhere in the Internet are one or more peers with which the TURN client wishes to communicate. These peers may or may not be behind one or more NATs. The client uses the server as a relay to send packets to these peers and to receive packets from these peers.¶
Figure 1 shows a typical deployment. In
this figure, the TURN client and the TURN server are separated by a NAT,
with the client on the private side and the server on the public side of
the NAT. This NAT is assumed to be a "bad" NAT; for example,
it might have a mapping property of "address
The client talks to the server from a (IP address, port) combination called the client's "host transport address". (The combination of an IP address and port is called a "transport address".)¶
The client sends TURN messages from its host transport address to a transport address on the TURN server that is known as the "TURN server transport address". The client learns the TURN server transport address through some unspecified means (e.g., configuration), and this address is typically used by many clients simultaneously.¶
Since the client is behind a NAT, the server sees packets from the
client as coming from a transport address on the NAT itself. This
address is known as the client's "server
The client uses TURN commands to create and manipulate an ALLOCATION on the server. An allocation is a data structure on the server. This data structure contains, amongst other things, the relayed transport address for the allocation. The relayed transport address is the transport address on the server that peers can use to have the server relay data to the client. An allocation is uniquely identified by its relayed transport address.¶
Once an allocation is created, the client can send application data to the server along with an indication of to which peer the data is to be sent, and the server will relay this data to the intended peer. The client sends the application data to the server inside a TURN message; at the server, the data is extracted from the TURN message and sent to the peer in a UDP datagram. In the reverse direction, a peer can send application data in a UDP datagram to the relayed transport address for the allocation; the server will then encapsulate this data inside a TURN message and send it to the client along with an indication of which peer sent the data. Since the TURN message always contains an indication of which peer the client is communicating with, the client can use a single allocation to communicate with multiple peers.¶
When the peer is behind a NAT, the client must identify the peer
using its server
Each allocation on the server belongs to a single client and has either one or two relayed transport addresses that are used only by that allocation. Thus, when a packet arrives at a relayed transport address on the server, the server knows for which client the data is intended.¶
The client may have multiple allocations on a server at the same time.¶
3.1. Transports
TURN, as defined in this specification, always uses UDP between the server and the peer. However, this specification allows the use of any one of UDP, TCP, Transport Layer Security (TLS) over TCP, or Datagram Transport Layer Security (DTLS) over UDP to carry the TURN messages between the client and the server.¶
If TCP or TLS-over-TCP is used between the client and the server, then the server will convert between these transports and UDP transport when relaying data to/from the peer.¶
Since this version of TURN only supports UDP between the server and the peer, it is expected that most clients will prefer to use UDP between the client and the server as well. That being the case, some readers may wonder: Why also support TCP and TLS-over-TCP?¶
TURN supports TCP transport between the client and the server because some firewalls are configured to block UDP entirely. These firewalls block UDP but not TCP, in part because TCP has properties that make the intention of the nodes being protected by the firewall more obvious to the firewall. For example, TCP has a three-way handshake that makes it clearer that the protected node really wishes to have that particular connection established, while for UDP, the best the firewall can do is guess which flows are desired by using filtering rules. Also, TCP has explicit connection teardown; while for UDP, the firewall has to use timers to guess when the flow is finished.¶
TURN supports TLS-over-TCP transport and DTLS-over-UDP transport between the client and the server because (D)TLS provides additional security properties not provided by TURN's default digest authentication, properties that some clients may wish to take advantage of. In particular, (D)TLS provides a way for the client to ascertain that it is talking to the correct server and provides for confidentiality of TURN control messages. If (D)TLS transport is used between the TURN client and the TURN server, refer to Section 6.2.3 of [RFC8489] for more information about cipher suites, server certificate validation, and authentication of TURN servers. The guidance given in [RFC7525] MUST be followed to avoid attacks on (D)TLS. TURN does not require (D)TLS because the overhead of using (D)TLS is higher than that of digest authentication; for example, using (D)TLS likely means that most application data will be doubly encrypted (once by (D)TLS and once to ensure it is still encrypted in the UDP datagram).¶
There is an extension to TURN for TCP transport between the server and the peers [RFC6062]. For this reason, allocations that use UDP between the server and the peers are known as "UDP allocations", while allocations that use TCP between the server and the peers are known as "TCP allocations". This specification describes only UDP allocations.¶
In some applications for TURN, the client may send and receive packets other than TURN packets on the host transport address it uses to communicate with the server. This can happen, for example, when using TURN with ICE. In these cases, the client can distinguish TURN packets from other packets by examining the source address of the arriving packet; those arriving from the TURN server will be TURN packets. The algorithm of demultiplexing packets received from multiple protocols on the host transport address is discussed in [RFC7983].¶
3.2. Allocations
To create an allocation on the server, the client uses an Allocate transaction. The client sends an Allocate request to the server, and the server replies with an Allocate success response containing the allocated relayed transport address. The client can include attributes in the Allocate request that describe the type of allocation it desires (e.g., the lifetime of the allocation). Since relaying data has security implications, the server requires that the client authenticate itself, typically using STUN's long-term credential mechanism or the STUN Extension for Third-Party Authorization [RFC7635], to show that it is authorized to use the server.¶
Once a relayed transport address is allocated, a client must keep the allocation alive. To do this, the client periodically sends a Refresh request to the server. TURN deliberately uses a different method (Refresh rather than Allocate) for refreshes to ensure that the client is informed if the allocation vanishes for some reason.¶
The frequency of the Refresh transaction is determined by the lifetime of the allocation. The default lifetime of an allocation is 10 minutes; this value was chosen to be long enough so that refreshing is not typically a burden on the client while expiring allocations where the client has unexpectedly quit in a timely manner. However, the client can request a longer lifetime in the Allocate request and may modify its request in a Refresh request, and the server always indicates the actual lifetime in the response. The client must issue a new Refresh transaction within "lifetime" seconds of the previous Allocate or Refresh transaction. Once a client no longer wishes to use an allocation, it should delete the allocation using a Refresh request with a requested lifetime of zero.¶
Both the server and client keep track of a value known as the
"5-tuple". At the client, the 5-tuple consists of the client's host
transport address, the server transport address, and the transport
protocol used by the client to communicate with the server. At the
server, the 5-tuple value is the same except that the client's host
transport address is replaced by the client's server
Both the client and the server remember the 5-tuple used in the Allocate request. Subsequent messages between the client and the server use the same 5-tuple. In this way, the client and server know which allocation is being referred to. If the client wishes to allocate a second relayed transport address, it must create a second allocation using a different 5-tuple (e.g., by using a different client host address or port).¶
In Figure 2, the client sends an Allocate request to the server with invalid or missing credentials. Since the server requires that all requests be authenticated using STUN's long-term credential mechanism, the server rejects the request with a 401 (Unauthorized) error code. The client then tries again, this time including credentials. This time, the server accepts the Allocate request and returns an Allocate success response containing (amongst other things) the relayed transport address assigned to the allocation. Sometime later, the client decides to refresh the allocation; thus, it sends a Refresh request to the server. The refresh is accepted and the server replies with a Refresh success response.¶
3.3. Permissions
To ease concerns amongst enterprise IT administrators that TURN
could be used to bypass corporate firewall security, TURN includes the
notion of permissions. TURN permissions mimic the address
An allocation can have zero or more permissions. Each permission consists of an IP address and a lifetime. When the server receives a UDP datagram on the allocation's relayed transport address, it first checks the list of permissions. If the source IP address of the datagram matches a permission, the application data is relayed to the client; otherwise, the UDP datagram is silently discarded.¶
A permission expires after 5 minutes if it is not refreshed, and there is no way to explicitly delete a permission. This behavior was selected to match the behavior of a NAT that complies with [RFC4787].¶
The client can install or refresh a permission using either a
Create
Note that permissions are within the context of an allocation, so adding or expiring a permission in one allocation does not affect other allocations.¶
3.4. Send Mechanism
There are two mechanisms for the client and peers to exchange application data using the TURN server. The first mechanism uses the Send and Data methods, the second mechanism uses channels. Common to both mechanisms is the ability of the client to communicate with multiple peers using a single allocated relayed transport address; thus, both mechanisms include a means for the client to indicate to the server which peer should receive the data and for the server to indicate to the client which peer sent the data.¶
The Send mechanism uses Send and Data indications. Send indications are used to send application data from the client to the server, while Data indications are used to send application data from the server to the client.¶
When using the Send mechanism, the client sends a Send indication
to the TURN server containing (a) an XOR
In the reverse direction, UDP datagrams arriving at the relayed
transport address on the TURN server are converted into Data
indications and sent to the client, with the server
Some ICMP (Internet Control Message Protocol) packets arriving at
the relayed transport address on the TURN server may be converted into
Data indications and sent to the client, with the transport address of
the peer included in an XOR
Send and Data indications cannot be authenticated since the
long-term credential mechanism of STUN does not support authenticating
indications. This is not as big an issue as it might first appear
since the client
Because Send indications are not authenticated, it is possible for an attacker to send bogus Send indications to the server, which will then relay these to a peer. To partly mitigate this attack, TURN requires that the client install a permission towards a peer before sending data to it using a Send indication. The technique to fully mitigate the attack is discussed in Section 21.1.4.¶
In Figure 3, the client has already
created an allocation and now wishes to send data to its peers. The
client first creates a permission by sending the server a
Create
3.5. Channels
For some applications (e.g., Voice over IP (VoIP)), the 36 bytes of overhead that a Send indication or Data indication adds to the application data can substantially increase the bandwidth required between the client and the server. To remedy this, TURN offers a second way for the client and server to associate data with a specific peer.¶
This second way uses an alternate packet format known as the "ChannelData message". The ChannelData message does not use the STUN header used by other TURN messages, but instead has a 4-byte header that includes a number known as a "channel number". Each channel number in use is bound to a specific peer; thus, it serves as a shorthand for the peer's host transport address.¶
To bind a channel to a peer, the client sends a ChannelBind request to the server and includes an unbound channel number and the transport address of the peer. Once the channel is bound, the client can use a ChannelData message to send the server data destined for the peer. Similarly, the server can relay data from that peer towards the client using a ChannelData message.¶
Channel bindings last for 10 minutes unless refreshed; this lifetime was chosen to be longer than the permission lifetime. Channel bindings are refreshed by sending another ChannelBind request rebinding the channel to the peer. Like permissions (but unlike allocations), there is no way to explicitly delete a channel binding; the client must simply wait for it to time out.¶
Figure 4 shows the channel mechanism in use. The client has already created an allocation and now wishes to bind a channel to Peer A. To do this, the client sends a ChannelBind request to the server, specifying the transport address of Peer A and a channel number (0x4001). After that, the client can send application data encapsulated inside ChannelData messages to Peer A: this is shown as "(0x4001) data" where 0x4001 is the channel number. When the ChannelData message arrives at the server, the server transfers the data to a UDP datagram and sends it to Peer A (which is the peer bound to channel number 0x4001).¶
In the reverse direction, when Peer A sends a UDP datagram to the relayed transport address, this UDP datagram arrives at the server on the relayed transport address assigned to the allocation. Since the UDP datagram was received from Peer A, which has a channel number assigned to it, the server encapsulates the data into a ChannelData message when sending the data to the client.¶
Once a channel has been bound, the client is free to intermix ChannelData messages and Send indications. In the figure, the client later decides to use a Send indication rather than a ChannelData message to send additional data to Peer A. The client might decide to do this, for example, so it can use the DONT-FRAGMENT attribute (see the next section). However, once a channel is bound, the server will always use a ChannelData message, as shown in the call flow.¶
Note that ChannelData messages can only be used for peers to which the client has bound a channel. In the example above, Peer A has been bound to a channel, but Peer B has not, so application data to and from Peer B would use the Send mechanism.¶
3.6. Unprivileged TURN Servers
This version of TURN is designed so that the server can be implemented as an application that runs in user space under commonly available operating systems without requiring special privileges. This design decision was made to make it easy to deploy a TURN server: for example, to allow a TURN server to be integrated into a peer-to-peer application so that one peer can offer NAT traversal services to another peer and to use (D)TLS to secure the TURN connection.¶
This design decision has the following implications for data relayed by a TURN server:¶
Future work may specify alternate TURN semantics that address these limitations.¶
3.7. Avoiding IP Fragmentation
For reasons described in [FRAG-HARMFUL], applications, especially those sending large volumes of data, should avoid having their packets fragmented. [FRAG-FRAGILE] discusses issues associated with IP fragmentation and proposes alternatives to IP fragmentation. Applications using TCP can, more or less, ignore this issue because fragmentation avoidance is now a standard part of TCP, but applications using UDP (and, thus, any application using this version of TURN) need to avoid IP fragmentation by sending sufficiently small messages or by using UDP fragmentation [UDP-OPT]. Note that the UDP fragmentation option needs to be supported by both endpoints, and at the time of writing of this document, UDP fragmentation support is under discussion and is not deployed.¶
The application running on the client and the peer can take one of two approaches to avoid IP fragmentation until UDP fragmentation support is available. The first uses messages that are limited to a predetermined fixed maximum, and the second relies on network feedback to adapt that maximum.¶
The first approach is to avoid sending large amounts of application data in the TURN messages/UDP datagrams exchanged between the client and the peer. This is the approach taken by most VoIP applications. In this approach, the application MUST assume a Path MTU (PMTU) of 1280 bytes because IPv6 requires that every link in the Internet has an MTU of 1280 octets or greater as specified in [RFC8200]. If IPv4 support on legacy or otherwise unusual networks is a consideration, the application MAY assume an effective MTU of 576 bytes for IPv4 datagrams, as every IPv4 host must be capable of receiving a packet with a length equal to 576 bytes as discussed in [RFC0791] and [RFC1122].¶
The exact amount of application data that can be included while avoiding fragmentation depends on the details of the TURN session between the client and the server: whether UDP, TCP, or (D)TLS transport is used; whether ChannelData messages or Send/Data indications are used; and whether any additional attributes (such as the DONT-FRAGMENT attribute) are included. Another factor, which is hard to determine, is whether the MTU is reduced somewhere along the path for other reasons, such as the use of IP-in-IP tunneling.¶
As a guideline, sending a maximum of 500 bytes of application data
in a single TURN message (by the client on the client
The second approach the client and peer can take to avoid fragmentation is to use a path MTU discovery algorithm to determine the maximum amount of application data that can be sent without fragmentation. The classic path MTU discovery algorithm defined in [RFC1191] may not be able to discover the MTU of the transmission path between the client and the peer since:¶
As a result, the client and server need to use a path MTU discovery algorithm that does not require ICMP messages. The Packetized Path MTU Discovery algorithm defined in [RFC4821] is one such algorithm, and a set of algorithms is defined in [MTU-DATAGRAM].¶
[MTU-STUN] is an implementation of [RFC4821] that uses STUN to discover the path MTU; so it might be a suitable approach to be used in conjunction with a TURN server that supports the DONT-FRAGMENT attribute. When the client includes the DONT-FRAGMENT attribute in a Send indication, this tells the server to set the DF bit in the resulting UDP datagram that it sends to the peer. Since some servers may be unable to set the DF bit, the client should also include this attribute in the Allocate request; any server that does not support the DONT-FRAGMENT attribute will indicate this by rejecting the Allocate request. If the TURN server carrying out packet translation from IPv4-to-IPv6 is unable to access the state of the Don't Fragment (DF) bit in the IPv4 header, it MUST reject the Allocate request with the DONT-FRAGMENT attribute.¶
3.8. RTP Support
One of the envisioned uses of TURN is as a relay for clients and peers wishing to exchange real-time data (e.g., voice or video) using RTP. To facilitate the use of TURN for this purpose, TURN includes some special support for older versions of RTP.¶
Old versions of RTP [RFC3550] required that the RTP stream be on an even port number and the associated RTP Control Protocol (RTCP) stream, if present, be on the next highest port. To allow clients to work with peers that still require this, TURN allows the client to request that the server allocate a relayed transport address with an even port number and optionally request the server reserve the next-highest port number for a subsequent allocation.¶
3.9. Happy Eyeballs for TURN
If an IPv4 path to reach a TURN server is found, but the TURN server's IPv6 path is not working, a dual-stack TURN client can experience a significant connection delay compared to an IPv4-only TURN client. To overcome these connection setup problems, the TURN client needs to query both A and AAAA records for the TURN server specified using a domain name and try connecting to the TURN server using both IPv6 and IPv4 addresses in a fashion similar to the Happy Eyeballs mechanism defined in [RFC8305]. The TURN client performs the following steps based on the transport protocol being used to connect to the TURN server.¶
4. Discovery of TURN Server
Methods of TURN server discovery, including using anycast, are described in [RFC8155]. If a host with multiple interfaces discovers a TURN server in each interface, the mechanism described in [RFC7982] can be used by the TURN client to influence the TURN server selection. The syntax of the "turn" and "turns" URIs are defined in Section 3.1 of [RFC7065]. DTLS as a transport protocol for TURN is defined in [RFC7350].¶
4.1. TURN URI Scheme Semantics
The "turn" and "turns" URI schemes are used to designate a TURN server (also known as a "relay") on Internet hosts accessible using the TURN protocol. The TURN protocol supports sending messages over UDP, TCP, TLS-over-TCP, or DTLS-over-UDP. The "turns" URI scheme MUST be used when TURN is run over TLS-over-TCP or in DTLS-over-UDP, and the "turn" scheme MUST be used otherwise. The required <host> part of the "turn" URI denotes the TURN server host. The <port> part, if present, denotes the port on which the TURN server is awaiting connection requests. If it is absent, the default port is 3478 for both UDP and TCP. The default port for TURN over TLS and TURN over DTLS is 5349.¶
5. General Behavior
This section contains general TURN processing rules that apply to all TURN messages.¶
TURN is an extension to STUN. All TURN messages, with the exception
of the ChannelData message, are STUN-formatted messages. All the base
processing rules described in [RFC8489] apply to STUN-formatted messages.
This means that all the message-forming and message
[RFC8489] specifies an authentication mechanism called the "long-term credential mechanism". TURN servers and clients MUST implement this mechanism, and the authentication options are discussed in Section 7.2.¶
Note that the long-term credential mechanism applies only to requests
and cannot be used to authenticate indications; thus, indications in
TURN are never authenticated. If the server requires requests to be
authenticated, then the server's administrator MUST choose a realm value
that will uniquely identify the username and password combination that
the client must use, even if the client uses multiple servers under
different administrations
All requests after the initial Allocate must use the same username as that used to create the allocation to prevent attackers from hijacking the client's allocation.¶
Specifically, if:¶
then the request MUST be rejected with a 441 (Wrong Credentials) error.¶
When a TURN message arrives at the server from the client, the server uses the 5-tuple in the message to identify the associated allocation. For all TURN messages (including ChannelData) EXCEPT an Allocate request, if the 5-tuple does not identify an existing allocation, then the message MUST either be rejected with a 437 Allocation Mismatch error (if it is a request) or be silently ignored (if it is an indication or a ChannelData message). A client receiving a 437 error response to a request other than Allocate MUST assume the allocation no longer exists.¶
[RFC8489] defines a number of attributes, including the SOFTWARE and FINGERPRINT attributes. The client SHOULD include the SOFTWARE attribute in all Allocate and Refresh requests and MAY include it in any other requests or indications. The server SHOULD include the SOFTWARE attribute in all Allocate and Refresh responses (either success or failure) and MAY include it in other responses or indications. The client and the server MAY include the FINGERPRINT attribute in any STUN-formatted messages defined in this document.¶
TURN does not use the backwards
TURN, as defined in this specification, supports both IPv4 and IPv6.
IPv6 support in TURN includes IPv4-to-IPv6, IPv6-to-IPv6, and
IPv6-to-IPv4 relaying. When only a single address type is desired, the
REQUESTED
By default, TURN runs on the same ports as STUN: 3478 for TURN over
UDP and TCP, and 5349 for TURN over (D)TLS. However, TURN has its own
set of Service Record (SRV) names: "turn" for UDP and TCP, and "turns"
for (D)TLS. Either the DNS resolution procedures or the ALTERNATE
To ensure interoperabilit
When UDP or DTLS-over-UDP transport is used between the client and the server, the client will retransmit a request if it does not receive a response within a certain timeout period. Because of this, the server may receive two (or more) requests with the same 5-tuple and same transaction id. STUN requires that the server recognize this case and treat the request as idempotent (see [RFC8489]). Some implementations may choose to meet this requirement by remembering all received requests and the corresponding responses for 40 seconds (Section 6.3.1 of [RFC8489]). Other implementations may choose to reprocess the request and arrange that such reprocessing returns essentially the same response. To aid implementors who choose the latter approach (the so-called "stateless stack approach"), this specification includes some implementation notes on how this might be done. Implementations are free to choose either approach or some other approach that gives the same results.¶
To mitigate either intentional or unintentional denial
6. Allocations
All TURN operations revolve around allocations, and all TURN messages are associated with either a single or dual allocation. An allocation conceptually consists of the following state data:¶
The relayed transport address is the transport address
allocated by the server for communicating with peers, while the 5-tuple
describes the communication path between the client and the server. On
the client, the 5-tuple uses the client's host transport address; on the
server, the 5-tuple uses the client's server
The authentication information (e.g., username, password, realm, and nonce) is used to both verify subsequent requests and to compute the message integrity of responses. The username, realm, and nonce values are initially those used in the authenticated Allocate request that creates the allocation, though the server can change the nonce value during the lifetime of the allocation using a 438 (Stale Nonce) reply. For security reasons, the server MUST NOT store the password explicitly and MUST store the key value, which is a cryptographic hash over the username, realm, and password (see Section 16.1.3 of [RFC8489]).¶
Note that if the response contains a PASSWORD
The time-to-expiry is the time in seconds left until the allocation expires. Each Allocate or Refresh transaction sets this timer, which then ticks down towards zero. By default, each Allocate or Refresh transaction resets this timer to the default lifetime value of 600 seconds (10 minutes), but the client can request a different value in the Allocate and Refresh request. Allocations can only be refreshed using the Refresh request; sending data to a peer does not refresh an allocation. When an allocation expires, the state data associated with the allocation can be freed.¶
The list of permissions is described in Section 9 and the list of channels is described in Section 12.¶
7. Creating an Allocation
An allocation on the server is created using an Allocate transaction.¶
7.1. Sending an Allocate Request
The client forms an Allocate request as follows.¶
The client first picks a host transport address. It is RECOMMENDED that the client pick a currently unused transport address, typically by allowing the underlying OS to pick a currently unused port.¶
The client then picks a transport protocol that the client supports to use between the client and the server based on the transport protocols supported by the server. Since this specification only allows UDP between the server and the peers, it is RECOMMENDED that the client pick UDP unless it has a reason to use a different transport. One reason to pick a different transport would be that the client believes, either through configuration or discovery or by experiment, that it is unable to contact any TURN server using UDP. See Section 3.1 for more discussion.¶
The client also picks a server transport address, which SHOULD be done as follows. The client uses one or more procedures described in [RFC8155] to discover a TURN server and uses the TURN server resolution mechanism defined in [RFC5928] and [RFC7350] to get a list of server transport addresses that can be tried to create a TURN allocation.¶
The client MUST include a REQUESTED
If the client wishes to obtain a relayed transport address of a
specific address type, then it includes a REQUESTED
If the client wishes to obtain one IPv6 and one IPv4 relayed
transport address, then it includes an ADDITIONAL
If the client wishes the server to initialize the time-to-expiry field of the allocation to some value other than the default lifetime, then it MAY include a LIFETIME attribute specifying its desired value. This is just a hint, and the server may elect to use a different value. Note that the server will ignore requests to initialize the field to less than the default value.¶
If the client wishes to later use the DONT-FRAGMENT attribute in one or more Send indications on this allocation, then the client SHOULD include the DONT-FRAGMENT attribute in the Allocate request. This allows the client to test whether this attribute is supported by the server.¶
If the client requires the port number of the relayed transport address to be even, the client includes the EVEN-PORT attribute. If this attribute is not included, then the port can be even or odd. By setting the R bit in the EVEN-PORT attribute to 1, the client can request that the server reserve the next highest port number (on the same IP address) for a subsequent allocation. If the R bit is 0, no such request is made.¶
The client MAY also include a RESERVATION
Once constructed, the client sends the Allocate request on the 5-tuple.¶
7.2. Receiving an Allocate Request
When the server receives an Allocate request, it performs the following checks:¶
If all the checks pass, the server creates the allocation. The 5-tuple is set to the 5-tuple from the Allocate request, while the list of permissions and the list of channels are initially empty.¶
The server chooses a relayed transport address for the allocation as follows:¶
In all cases, the server SHOULD only allocate ports from the range 49152 - 65535 (the Dynamic and/or Private Port range [PORT-NUMBERS]), unless the TURN server application knows, through some means not specified here, that other applications running on the same host as the TURN server application will not be impacted by allocating ports outside this range. This condition can often be satisfied by running the TURN server application on a dedicated machine and/or by arranging that any other applications on the machine allocate ports before the TURN server application starts. In any case, the TURN server SHOULD NOT allocate ports in the range 0 - 1023 (the Well-Known Port range) to discourage clients from using TURN to run standard services.¶
The server determines the initial value of the time-to-expiry field as follows. If the request contains a LIFETIME attribute, then the server computes the minimum of the client's proposed lifetime and the server's maximum allowed lifetime. If this computed value is greater than the default lifetime, then the server uses the computed lifetime as the initial value of the time-to-expiry field. Otherwise, the server uses the default lifetime. It is RECOMMENDED that the server use a maximum allowed lifetime value of no more than 3600 seconds (1 hour). Servers that implement allocation quotas or charge users for allocations in some way may wish to use a smaller maximum allowed lifetime (perhaps as small as the default lifetime) to more quickly remove orphaned allocations (that is, allocations where the corresponding client has crashed or terminated, or the client connection has been lost for some reason). Also, note that the time- to-expiry is recomputed with each successful Refresh request, and thus, the value computed here applies only until the first refresh.¶
Once the allocation is created, the server replies with a success response. The success response contains:¶
The response (either success or error) is sent back to the client on the 5-tuple.¶
7.3. Receiving an Allocate Success Response
If the client receives an Allocate success response, then it MUST check that the mapped address and the relayed transport address or addresses are part of an address family or families that the client understands and is prepared to handle. If these addresses are not part of an address family or families that the client is prepared to handle, then the client MUST delete the allocation (Section 8) and MUST NOT attempt to create another allocation on that server until it believes the mismatch has been fixed.¶
Otherwise, the client creates its own copy of the allocation data structure to track what is happening on the server. In particular, the client needs to remember the actual lifetime received back from the server, rather than the value sent to the server in the request. The client must also remember the 5-tuple used for the request and the username and password it used to authenticate the request to ensure that it reuses them for subsequent messages. The client also needs to track the channels and permissions it establishes on the server.¶
If the client receives an Allocate success response but with an
ADDRESS
The client will probably wish to send the relayed transport address
to peers (using some method not specified here) so the peers can
communicate with it. The client may also wish to use the
server
7.4. Receiving an Allocate Error Response
If the client receives an Allocate error response, then the processing depends on the actual error code returned:¶
- 408 (Request timed out):
- There is either a problem with the server or a problem reaching the server with the chosen transport. The client considers the current transaction as having failed but MAY choose to retry the Allocate request using a different transport (e.g., TCP instead of UDP).¶
- 300 (Try Alternate):
- The server would like the client to use
the server specified in the ALTERNATE
-SERVER attribute instead. The client considers the current transaction as having failed, but it SHOULD try the Allocate request with the alternate server before trying any other servers (e.g., other servers discovered using the DNS resolution procedures). When trying the Allocate request with the alternate server, the client follows the ALTERNATE -SERVER procedures specified in [RFC8489].¶ - 400 (Bad Request):
- The server believes the client's request is malformed for some reason. The client considers the current transaction as having failed. The client MAY notify the user or operator and SHOULD NOT retry the request with this server until it believes the problem has been fixed.¶
- 401 (Unauthorized):
- If the client has followed the procedures of the long-term credential mechanism and still gets this error, then the server is not accepting the client's credentials. In this case, the client considers the current transaction as having failed and SHOULD notify the user or operator. The client SHOULD NOT send any further requests to this server until it believes the problem has been fixed.¶
- 403 (Forbidden):
- The request is valid, but the server is refusing to perform it, likely due to administrative restrictions. The client considers the current transaction as having failed. The client MAY notify the user or operator and SHOULD NOT retry the same request with this server until it believes the problem has been fixed.¶
- 420 (Unknown Attribute):
- If the client included a DONT-FRAGMENT
attribute in the request and the server rejected the request with
a 420 error code and listed the DONT-FRAGMENT attribute in the
UNKNOWN
-ATTRIBUTES attribute in the error response, then the client now knows that the server does not support the DONT-FRAGMENT attribute. The client considers the current transaction as having failed but MAY choose to retry the Allocate request without the DONT-FRAGMENT attribute.¶ - 437 (Allocation Mismatch):
- This indicates that the client has picked a 5-tuple that the server sees as already in use. One way this could happen is if an intervening NAT assigned a mapped transport address that was used by another client that recently crashed. The client considers the current transaction as having failed. The client SHOULD pick another client transport address and retry the Allocate request (using a different transaction id). The client SHOULD try three different client transport addresses before giving up on this server. Once the client gives up on the server, it SHOULD NOT try to create another allocation on the server for 2 minutes.¶
- 438 (Stale Nonce):
- See the procedures for the long-term credential mechanism [RFC8489].¶
- 440 (Address Family not Supported):
- The server does not support the address family requested by the client. If the client receives an Allocate error response with the 440 (Address Family not Supported) error code, the client MUST NOT retry the request.¶
- 441 (Wrong Credentials):
- The client should not receive this error in response to an Allocate request. The client MAY notify the user or operator and SHOULD NOT retry the same request with this server until it believes the problem has been fixed.¶
- 442 (Unsupported Transport Address):
- The client should not receive this error in response to a request for a UDP allocation. The client MAY notify the user or operator and SHOULD NOT reattempt the request with this server until it believes the problem has been fixed.¶
- 486 (Allocation Quota Reached):
- The server is currently unable to create any more allocations with this username. The client considers the current transaction as having failed. The client SHOULD wait at least 1 minute before trying to create any more allocations on the server.¶
- 508 (Insufficient Capacity):
-
The server has no more relayed transport addresses available or has
none with the requested properties, or the one that was reserved
is no longer available. The client considers the current
operation as having failed. If the client is using either the
EVEN-PORT or the RESERVATION
-TOKEN attribute, then the client MAY choose to remove or modify this attribute and try again immediately. Otherwise, the client SHOULD wait at least 1 minute before trying to create any more allocations on this server.¶
Note that the error code values 486 and 508 indicate to a eavesdropper that several other users are using the server at this time, similar to that of the HTTP error response code 503, but it does not reveal any information about the users using the TURN server.¶
An unknown error response MUST be handled as described in [RFC8489].¶
8. Refreshing an Allocation
A Refresh transaction can be used to either (a) refresh an existing allocation and update its time-to-expiry or (b) delete an existing allocation.¶
If a client wishes to continue using an allocation, then the client MUST refresh it before it expires. It is suggested that the client refresh the allocation roughly 1 minute before it expires. If a client no longer wishes to use an allocation, then it SHOULD explicitly delete the allocation. A client MAY refresh an allocation at any time for other reasons.¶
8.1. Sending a Refresh Request
If the client wishes to immediately delete an existing allocation, it includes a LIFETIME attribute with a value of zero. All other forms of the request refresh the allocation.¶
When refreshing a dual allocation, the client includes
a REQUESTED
The Refresh transaction updates the time-to-expiry timer of an allocation. If the client wishes the server to set the time-to-expiry timer to something other than the default lifetime, it includes a LIFETIME attribute with the requested value. The server then computes a new time-to-expiry value in the same way as it does for an Allocate transaction, with the exception that a requested lifetime of zero causes the server to immediately delete the allocation.¶
8.2. Receiving a Refresh Request
When the server receives a Refresh request, it processes the request as per Section 5 plus the specific rules mentioned here.¶
If the server receives a Refresh Request with a
REQUESTED
The server computes a value called the "desired lifetime" as follows: if the request contains a LIFETIME attribute and the attribute value is zero, then the "desired lifetime" is zero. Otherwise, if the request contains a LIFETIME attribute, then the server computes the minimum of the client's requested lifetime and the server's maximum allowed lifetime. If this computed value is greater than the default lifetime, then the "desired lifetime" is the computed value. Otherwise, the "desired lifetime" is the default lifetime.¶
Subsequent processing depends on the "desired lifetime" value:¶
If the request succeeds, then the server sends a success response containing:¶
8.3. Receiving a Refresh Response
If the client receives a success response to its Refresh request with a non-zero lifetime, it updates its copy of the allocation data structure with the time-to-expiry value contained in the response. If the client receives a 437 (Allocation Mismatch) error response to its request to refresh the allocation, it should consider the allocation no longer exists. If the client receives a 438 (Stale Nonce) error to its request to refresh the allocation, it should reattempt the request with the new nonce value.¶
If the client receives a 437 (Allocation Mismatch) error response to a request to delete the allocation, then the allocation no longer exists and it should consider its request as having effectively succeeded.¶
9. Permissions
For each allocation, the server keeps a list of zero or more permissions. Each permission consists of an IP address and an associated time-to-expiry. While a permission exists, all peers using the IP address in the permission are allowed to send data to the client. The time-to-expiry is the number of seconds until the permission expires. Within the context of an allocation, a permission is uniquely identified by its associated IP address.¶
By sending either Create
The Permission Lifetime MUST be 300 seconds (= 5 minutes).¶
Each permission's time-to-expiry decreases down once per second until it reaches zero, at which point, the permission expires and is deleted.¶
CreatePermission and ChannelBind requests may be freely intermixed on
a permission. A given permission may be initially installed and/or
refreshed with a Create
When a UDP datagram arrives at the relayed transport address for the allocation, the server extracts the source IP address from the IP header. The server then compares this address with the IP address associated with each permission in the list of permissions for the allocation. Note that only addresses are compared and port numbers are not considered. If no match is found, relaying is not permitted and the server silently discards the UDP datagram. If an exact match is found, the permission check is considered to have succeeded and the server continues to process the UDP datagram as specified elsewhere (Section 11.3).¶
The permissions for one allocation are totally unrelated to the permissions for a different allocation. If an allocation expires, all its permissions expire with it.¶
10. CreatePermission
TURN supports two ways for the client to install or refresh
permissions on the server. This section describes one way: the
Create
A Create
10.1. Forming a CreatePermission Request
The client who wishes to install or refresh one or more permissions
can send a Create
When forming a Create
10.2. Receiving a CreatePermission Request
When the server receives the Create
The message is checked for validity. The Create
If an XOR
The server MAY impose restrictions on the IP address allowed in the
XOR
If the message is valid and the server is capable of carrying out
the request, then the server installs or refreshes a permission for
the IP address contained in each XOR
The server then responds with a Create
10.3. Receiving a CreatePermission Response
If the client receives a valid Create
11. Send and Data Methods
TURN supports two mechanisms for sending and receiving data from peers. This section describes the use of the Send and Data mechanisms, while Section 12 describes the use of the Channel mechanism.¶
11.1. Forming a Send Indication
The client can use a Send indication to pass data to the server for relaying to a peer. A client may use a Send indication even if a channel is bound to that peer. However, the client MUST ensure that there is a permission installed for the IP address of the peer to which the Send indication is being sent; this prevents a third party from using a TURN server to send data to arbitrary destinations.¶
When forming a Send indication, the client MUST include an
XOR
The client MAY include a DONT-FRAGMENT attribute in the Send indication if it wishes the server to set the DF bit on the UDP datagram sent to the peer.¶
11.2. Receiving a Send Indication
When the server receives a Send indication, it processes as per Section 5 plus the specific rules mentioned here.¶
The message is first checked for validity. The Send indication MUST
contain both an XOR
The Send indication may also contain the DONT-FRAGMENT attribute.
If the server is unable to set the DF bit on outgoing UDP datagrams
when this attribute is present, then the server acts as if the
DONT-FRAGMENT attribute is an unknown comprehension
The server also checks that there is a permission installed for the
IP address contained in the XOR
The server MAY impose restrictions on the IP address and port
values allowed in the XOR
If everything is OK, then the server forms a UDP datagram as follows:¶
The handling of the DONT-FRAGMENT attribute (if present), is described in Sections 14 and 15.¶
The resulting UDP datagram is then sent to the peer.¶
11.3. Receiving a UDP Datagram
When the server receives a UDP datagram at a currently allocated relayed transport address, the server looks up the allocation associated with the relayed transport address. The server then checks to see whether the set of permissions for the allocation allow the relaying of the UDP datagram as described in Section 9.¶
If relaying is permitted, then the server checks if there is a channel bound to the peer that sent the UDP datagram (see Section 12). If a channel is bound, then processing proceeds as described in Section 12.7.¶
If relaying is permitted but no channel is bound to the peer, then
the server forms and sends a Data indication. The Data indication MUST
contain both an XOR
11.4. Receiving a Data Indication
When the client receives a Data indication, it checks that the Data
indication contains an XOR
If the XOR
If the Data indication passes the above checks, the client delivers
the data octets inside the DATA attribute to the application, along
with an indication that they were received from the peer whose
transport address is given by the XOR
11.5. Receiving an ICMP Packet
When the server receives an ICMP packet, the server verifies that the type is either 3 or 11 for an ICMPv4 [RFC0792] packet or either 1, 2, or 3 for an ICMPv6 [RFC4443] packet. It also verifies that the IP packet in the ICMP packet payload contains a UDP header. If either of these conditions fail, then the ICMP packet is silently dropped. If a UDP header is present, the server extracts the source and destination IP address and UDP port information.¶
The server looks up the allocation whose relayed transport address corresponds to the encapsulated packet's source IP address and UDP port. If no such allocation exists, the packet is silently dropped. The server then checks to see whether the set of permissions for the allocation allows the relaying of the ICMP packet. For ICMP packets, the source IP address MUST NOT be checked against the permissions list as it would be for UDP packets. Instead, the server extracts the destination IP address from the encapsulated IP header. The server then compares this address with the IP address associated with each permission in the list of permissions for the allocation. If no match is found, relaying is not permitted and the server silently discards the ICMP packet. Note that only addresses are compared and port numbers are not considered.¶
If relaying is permitted, then the server forms and sends a Data
indication. The Data indication MUST contain both an XOR
11.6. Receiving a Data Indication with an ICMP Attribute
When the client receives a Data indication with an ICMP attribute,
it checks that the Data indication contains an XOR
If the Data indication passes the above checks, the client signals
the application of the error condition along with an indication that
it was received from the peer whose transport address is given by the
XOR
12. Channels
Channels provide a way for the client and server to send application data using ChannelData messages, which have less overhead than Send and Data indications.¶
The ChannelData message (see Section 12.4) starts with a two-byte field that carries the channel number. The values of this field are allocated as follows:¶
Note that the channel number range is not backwards compatible with [RFC5766], which could prevent a client compliant with RFC 5766 from establishing channel bindings with a TURN server that complies with this specification.¶
According to [RFC7983], ChannelData messages can be distinguished from other multiplexed protocols by examining the first byte of the message:¶
Reserved values may be used in the future by other protocols. When the client uses channel binding, it MUST comply with the demultiplexing scheme discussed above.¶
Channel bindings are always initiated by the client. The client can bind a channel to a peer at any time during the lifetime of the allocation. The client may bind a channel to a peer before exchanging data with it or after exchanging data with it (using Send and Data indications) for some time, or may choose never to bind a channel to it. The client can also bind channels to some peers while not binding channels to other peers.¶
Channel bindings are specific to an allocation so that the use of a channel number or peer transport address in a channel binding in one allocation has no impact on their use in a different allocation. If an allocation expires, all its channel bindings expire with it.¶
A channel binding consists of:¶
Within the context of an allocation, a channel binding is uniquely identified either by the channel number or by the peer's transport address. Thus, the same channel cannot be bound to two different transport addresses, nor can the same transport address be bound to two different channels.¶
A channel binding lasts for 10 minutes unless refreshed. Refreshing the binding (by the server receiving a ChannelBind request rebinding the channel to the same peer) resets the time-to-expiry timer back to 10 minutes.¶
When the channel binding expires, the channel becomes unbound. Once unbound, the channel number can be bound to a different transport address, and the transport address can be bound to a different channel number. To prevent race conditions, the client MUST wait 5 minutes after the channel binding expires before attempting to bind the channel number to a different transport address or the transport address to a different channel number.¶
When binding a channel to a peer, the client SHOULD be prepared to receive ChannelData messages on the channel from the server as soon as it has sent the ChannelBind request. Over UDP, it is possible for the client to receive ChannelData messages from the server before it receives a ChannelBind success response.¶
In the other direction, the client MAY elect to send ChannelData messages before receiving the ChannelBind success response. Doing so, however, runs the risk of having the ChannelData messages dropped by the server if the ChannelBind request does not succeed for some reason (e.g., packet lost if the request is sent over UDP or the server being unable to fulfill the request). A client that wishes to be safe should either queue the data or use Send indications until the channel binding is confirmed.¶
12.1. Sending a ChannelBind Request
A channel binding is created or refreshed using a ChannelBind transaction. A ChannelBind transaction also creates or refreshes a permission towards the peer (see Section 9).¶
To initiate the ChannelBind transaction, the client forms a
ChannelBind request. The channel to be bound is specified in a
CHANNEL-NUMBER attribute, and the peer's transport address is
specified in an XOR
Rebinding a channel to the same transport address that it is already bound to provides a way to refresh a channel binding and the corresponding permission without sending data to the peer. Note, however, that permissions need to be refreshed more frequently than channels.¶
12.2. Receiving a ChannelBind Request
When the server receives a ChannelBind request, it processes as per Section 5 plus the specific rules mentioned here.¶
The server checks the following:¶
If any of these tests fail, the server replies with a 400 (Bad
Request) error. If the XOR
The server MAY impose restrictions on the IP address and port
values allowed in the XOR
If the request is valid, but the server is unable to fulfill the request due to some capacity limit or similar, the server replies with a 508 (Insufficient Capacity) error.¶
Otherwise, the server replies with a ChannelBind success response. There are no required attributes in a successful ChannelBind response.¶
If the server can satisfy the request, then the server creates or
refreshes the channel binding using the channel number in the
CHANNEL-NUMBER attribute and the transport address in the
XOR
12.3. Receiving a ChannelBind Response
When the client receives a ChannelBind success response, it updates its data structures to record that the channel binding is now active. It also updates its data structures to record that the corresponding permission has been installed or refreshed.¶
If the client receives a ChannelBind failure response that indicates that the channel information is out of sync between the client and the server (e.g., an unexpected 400 "Bad Request" response), then it is RECOMMENDED that the client immediately delete the allocation and start afresh with a new allocation.¶
12.4. The ChannelData Message
The ChannelData message is used to carry application data between the client and the server. It has the following format:¶
The Channel Number field specifies the number of the channel on which the data is traveling, and thus, the address of the peer that is sending or is to receive the data.¶
The Length field specifies the length in bytes of the application data field (i.e., it does not include the size of the ChannelData header). Note that 0 is a valid length.¶
The Application Data field carries the data the client is trying to send to the peer, or that the peer is sending to the client.¶
12.5. Sending a ChannelData Message
Once a client has bound a channel to a peer, then when the client
has data to send to that peer, it may use either a ChannelData message
or a Send indication; that is, the client is not obligated to use the
channel when it exists and may freely intermix the two message types
when sending data to the peer. The server, on the other hand, MUST use
the ChannelData message if a channel has been bound to the peer. The
server uses a Data indication to signal the XOR
The fields of the ChannelData message are filled in as described in Section 12.4.¶
Over TCP and TLS-over-TCP, the ChannelData message MUST be padded to a multiple of four bytes in order to ensure the alignment of subsequent messages. The padding is not reflected in the length field of the ChannelData message, so the actual size of a ChannelData message (including padding) is (4 + Length) rounded up to the nearest multiple of 4 (see Section 14 of [RFC8489]). Over UDP, the padding is not required but MAY be included.¶
The ChannelData message is then sent on the 5-tuple associated with the allocation.¶
12.6. Receiving a ChannelData Message
The receiver of the ChannelData message uses the first byte to distinguish it from other multiplexed protocols as described in Table 3. If the message uses a value in the reserved range (0x5000 through 0xFFFF), then the message is silently discarded.¶
If the ChannelData message is received in a UDP datagram, and if the UDP datagram is too short to contain the claimed length of the ChannelData message (i.e., the UDP header length field value is less than the ChannelData header length field value + 4 + 8), then the message is silently discarded.¶
If the ChannelData message is received over TCP or over TLS-over-TCP, then the actual length of the ChannelData message is as described in Section 12.5.¶
If the ChannelData message is received on a channel that is not bound to any peer, then the message is silently discarded.¶
On the client, it is RECOMMENDED that the client discard the ChannelData message if the client believes there is no active permission towards the peer. On the server, the receipt of a ChannelData message MUST NOT refresh either the channel binding or the permission towards the peer.¶
On the server, if no errors are detected, the server relays the application data to the peer by forming a UDP datagram as follows:¶
The resulting UDP datagram is then sent to the peer. Note that if the Length field in the ChannelData message is 0, then there will be no data in the UDP datagram, but the UDP datagram is still formed and sent (Section 4.1 of [RFC6263]).¶
12.7. Relaying Data from the Peer
When the server receives a UDP datagram on the relayed transport address associated with an allocation, the server processes it as described in Section 11.3. If that section indicates that a ChannelData message should be sent (because there is a channel bound to the peer that sent to the UDP datagram), then the server forms and sends a ChannelData message as described in Section 12.5.¶
When the server receives an ICMP packet, the server processes it as described in Section 11.5.¶
13. Packet Translations
This section addresses IPv4-to-IPv6, IPv6-to-IPv4, and IPv6-to-IPv6 translations. Requirements for translation of the IP addresses and port numbers of the packets are described above. The following sections specify how to translate other header fields.¶
As discussed in Section 3.6, translations in TURN are designed so that a TURN server can be implemented as an application that runs in user space under commonly available operating systems and that does not require special privileges. The translations specified in the following sections follow this principle.¶
The descriptions below have two parts: a preferred behavior and an alternate behavior. The server SHOULD implement the preferred behavior, but if that is not possible for a particular field, the server MUST implement the alternate behavior and MUST NOT do anything else for the reasons detailed in [RFC7915]. The TURN server solely relies on the DF bit in the IPv4 header and the Fragment header in the IPv6 header to handle fragmentation using the approach described in [RFC7915] and does not rely on the DONT-FRAGMENT attribute; ignoring the DONT-FRAGMENT attribute is only applicable for UDP-to-UDP relay and not for TCP-to-UDP relay.¶
13.1. IPv4-to-IPv6 Translations
Time to Live (TTL) field¶
Traffic Class¶
Flow Label¶
Hop Limit¶
Fragmentation¶
Extension Headers¶
13.2. IPv6-to-IPv6 Translations
Flow Label¶
NOTE: The TURN server should consider that it is handling two different IPv6 flows. Therefore, the Flow label [RFC6437] SHOULD NOT be copied as part of the translation.¶
Hop Limit¶
Fragmentation¶
Extension Headers¶
13.3. IPv6-to-IPv4 Translations
Type of Service and Precedence¶
Time to Live¶
Fragmentation¶
14. UDP-to-UDP Relay
This section describes how the server sets various fields in the IP header for UDP-to-UDP relay from the client to the peer or vice versa. The descriptions in this section apply (a) when the server sends a UDP datagram to the peer or (b) when the server sends a Data indication or ChannelData message to the client over UDP transport. The descriptions in this section do not apply to TURN messages sent over TCP or TLS transport from the server to the client.¶
The descriptions below have two parts: a preferred behavior and an alternate behavior. The server SHOULD implement the preferred behavior, but if that is not possible for a particular field, then it SHOULD implement the alternative behavior.¶
Differentiated Services Code Point (DSCP) field [RFC2474]¶
Explicit Congestion Notification (ECN) field [RFC3168]¶
IPv4 Fragmentation fields (applicable only for IPv4-to-IPv4 relay)¶
IPv4 Options¶
15. TCP-to-UDP Relay
This section describes how the server sets various fields in the IP header for TCP-to-UDP relay from the client to the peer. The descriptions in this section apply when the server sends a UDP datagram to the peer. Note that the server does not perform per-packet translation for TCP-to-UDP relaying.¶
Multipath TCP [TCP-EXT] is not supported by this version of TURN because TCP multipath is not used by either SIP or WebRTC protocols [RFC7478] for media and non-media data. TCP connection between the TURN client and server can use the TCP Authentication Option (TCP-AO) [RFC5925], but UDP does not provide a similar type of authentication, though it might be added in the future [UDP-OPT]. Even if both TCP-AO and UDP authentication would be used between TURN client and server, it would not change the end-to-end security properties of the application payload being relayed. Therefore, applications using TURN will need to secure their application data end to end appropriately, e.g., Secure Real-time Transport Protocol (SRTP) for RTP applications. Note that the TCP-AO option obsoletes the TCP MD5 option.¶
Unlike UDP, TCP without the TCP Fast Open extension [RFC7413] does not support 0-RTT session resumption. The TCP user timeout [RFC5482] equivalent for application data relayed by the TURN is the use of RTP control protocol (RTCP). As a reminder, RTCP is a fundamental and integral part of RTP.¶
The descriptions below have two parts: a preferred behavior and an alternate behavior. The server SHOULD implement the preferred behavior, but if that is not possible for a particular field, then it SHOULD implement the alternative behavior.¶
For the UDP datagram sent to the peer based on a Send Indication or ChannelData message arriving at the TURN server over a TCP Transport, the server sets various fields in the IP header as follows:¶
Differentiated Services Code Point (DSCP) field [RFC2474]¶
Explicit Congestion Notification (ECN) field [RFC3168]¶
IPv4 Fragmentation fields (applicable only for IPv4-to-IPv4 relay)¶
IPv6 Fragmentation fields¶
IPv4 Options¶
16. UDP-to-TCP Relay
This section describes how the server sets various fields in the IP header for UDP-to-TCP relay from the peer to the client. The descriptions in this section apply when the server sends a Data indication or ChannelData message to the client over TCP or TLS transport. Note that the server does not perform per-packet translation for UDP-to-TCP relaying.¶
The descriptions below have two parts: a preferred behavior and an alternate behavior. The server SHOULD implement the preferred behavior, but if that is not possible for a particular field, then it SHOULD implement the alternative behavior.¶
The TURN server sets IP header fields in the TCP packets on a per-connection basis for the TCP connection as follows:¶
Differentiated Services Code Point (DSCP) field [RFC2474]¶
Explicit Congestion Notification (ECN) field [RFC3168]¶
Fragmentation¶
Extension Headers¶
IPv4 Options¶
17. STUN Methods
This section lists the code points for the STUN methods defined in this specification. See elsewhere in this document for the semantics of these methods.¶
18. STUN Attributes
This STUN extension defines the following attributes:¶
Some of these attributes have lengths that are not multiples of 4. By the rules of STUN, any attribute whose length is not a multiple of 4 bytes MUST be immediately followed by 1 to 3 padding bytes to ensure the next attribute (if any) would start on a 4-byte boundary (see [RFC8489]).¶
18.1. CHANNEL-NUMBER
The CHANNEL-NUMBER attribute contains the number of the channel. The value portion of this attribute is 4 bytes long and consists of a 16-bit unsigned integer followed by a two-octet RFFU (Reserved For Future Use) field, which MUST be set to 0 on transmission and MUST be ignored on reception.¶
18.2. LIFETIME
The LIFETIME attribute represents the duration for which the server will maintain an allocation in the absence of a refresh. The TURN client can include the LIFETIME attribute with the desired lifetime in Allocate and Refresh requests. The value portion of this attribute is 4 bytes long and consists of a 32-bit unsigned integral value representing the number of seconds remaining until expiration.¶
18.3. XOR-PEER-ADDRESS
The XOR
18.4. DATA
The DATA attribute is present in all Send indications. If the ICMP attribute is not present in a Data indication, it contains a DATA attribute. The value portion of this attribute is variable length and consists of the application data (that is, the data that would immediately follow the UDP header if the data was sent directly between the client and the peer). The application data is equivalent to the "UDP user data" and does not include the "surplus area" defined in Section 4 of [UDP-OPT]. If the length of this attribute is not a multiple of 4, then padding must be added after this attribute.¶
18.5. XOR-RELAYED-ADDRESS
The XOR
18.6. REQUESTED-ADDRESS-FAMILY
This attribute is used in Allocate and Refresh requests to specify the address type requested by the client. The value of this attribute is 4 bytes with the following format:¶
- Family:
- There are two values defined for this field and specified in Section 14.1 of [RFC8489]: 0x01 for IPv4 addresses and 0x02 for IPv6 addresses.¶
- Reserved:
- At this point, the 24 bits in the Reserved field MUST be set to zero by the client and MUST be ignored by the server.¶
18.7. EVEN-PORT
This attribute allows the client to request that the port in the relayed transport address be even and (optionally) that the server reserve the next-higher port number. The value portion of this attribute is 1 byte long. Its format is:¶
The value contains a single 1-bit flag:¶
- R:
- If 1, the server is requested to reserve the next-higher port number (on the same IP address) for a subsequent allocation. If 0, no such reservation is requested.¶
- RFFU:
- Reserved For Future Use.¶
The RFFU field must be set to zero on transmission and ignored on reception.¶
Since the length of this attribute is not a multiple of 4, padding must immediately follow this attribute.¶
18.8. REQUESTED-TRANSPORT
This attribute is used by the client to request a specific transport protocol for the allocated transport address. The value of this attribute is 4 bytes with the following format:¶
The Protocol field specifies the desired protocol. The code points used in this field are taken from those allowed in the Protocol field in the IPv4 header and the NextHeader field in the IPv6 header [PROTOCOL-NUMBERS]. This specification only allows the use of code point 17 (User Datagram Protocol).¶
The RFFU field MUST be set to zero on transmission and MUST be ignored on reception. It is reserved for future uses.¶
18.9. DONT-FRAGMENT
This attribute is used by the client to request that the server set the DF (Don't Fragment) bit in the IP header when relaying the application data onward to the peer and for determining the server capability in Allocate requests. This attribute has no value part, and thus, the attribute length field is 0.¶
18.10. RESERVATION-TOKEN
The RESERVATION
The attribute value is 8 bytes and contains the token value.¶
18.11. ADDITIONAL-ADDRESS-FAMILY
This attribute is used by clients to request the allocation of an
IPv4 and IPv6 address type from a server. It is encoded in the same
way as the REQUESTED
18.12. ADDRESS-ERROR-CODE
This attribute is used by servers to signal the reason for not allocating the requested address family. The value portion of this attribute is variable length with the following format:¶
- Family:
- There are two values defined for this field and specified in Section 14.1 of [RFC8489]: 0x01 for IPv4 addresses and 0x02 for IPv6 addresses.¶
- Reserved:
- At this point, the 13 bits in the Reserved field MUST be set to zero by the server and MUST be ignored by the client.¶
- Class:
- The Class represents the hundreds digit of the error code and is defined in Section 14.8 of [RFC8489].¶
- Number:
- This 8-bit field contains the reason the server cannot allocate one of the requested address types. The error code values could be either 440 (Address Family not Supported) or 508 (Insufficient Capacity). The number representation is defined in Section 14.8 of [RFC8489].¶
- Reason Phrase:
- The recommended reason phrases for error codes 440 and 508 are explained in Section 19. The reason phrase MUST be a UTF-8 [RFC3629] encoded sequence of less than 128 characters (which can be as long as 509 bytes when encoding them or 763 bytes when decoding them).¶
18.13. ICMP
This attribute is used by servers to signal the reason a UDP packet was dropped. The following is the format of the ICMP attribute.¶
- Reserved:
- This field MUST be set to 0 when sent and MUST be ignored when received.¶
- ICMP Type:
- The field contains the value of the ICMP type. Its interpretation depends on whether the ICMP was received over IPv4 or IPv6.¶
- ICMP Code:
- The field contains the value of the ICMP code. Its interpretation depends on whether the ICMP was received over IPv4 or IPv6.¶
- Error Data:
- This field size is 4 bytes long. If the ICMPv6 type is 2 ("Packet too big" message) or ICMPv4 type is 3 (Destination Unreachable) and Code is 4 (fragmentation needed and DF set), the Error Data field will be set to the Maximum Transmission Unit of the next-hop link (Section 3.2 of [RFC4443] and Section 4 of [RFC1191]). For other ICMPv6 types and ICMPv4 types and codes, the Error Data field MUST be set to zero.¶
19. STUN Error Response Codes
This document defines the following error response codes:¶
- 403 (Forbidden):
- The request was valid but cannot be performed due to administrative or similar restrictions.¶
- 437 (Allocation Mismatch):
- A request was received by the server that requires an allocation to be in place, but no allocation exists, or a request was received that requires no allocation, but an allocation exists.¶
- 440 (Address Family not Supported):
- The server does not support the address family requested by the client.¶
- 441 (Wrong Credentials):
- (Wrong Credentials): The credentials in the (non-Allocate) request do not match those used to create the allocation.¶
- 442 (Unsupported Transport Protocol):
- The Allocate request asked the server to use a transport protocol between the server and the peer that the server does not support. NOTE: This does NOT refer to the transport protocol used in the 5-tuple.¶
- 443 (Peer Address Family Mismatch):
- A peer address is part of a different address family than that of the relayed transport address of the allocation.¶
- 486 (Allocation Quota Reached):
- No more allocations using this username can be created at the present time.¶
- 508 (Insufficient Capacity):
- The server is unable to carry out the request due to some capacity limit being reached. In an Allocate response, this could be due to the server having no more relayed transport addresses available at that time, having none with the requested properties, or the one that corresponds to the specified reservation token is not available.¶
20. Detailed Example
This section gives an example of the use of TURN, showing in detail the contents of the messages exchanged. The example uses the network diagram shown in the Overview (Figure 1).¶
For each message, the attributes included in the message and their
values are shown. For convenience, values are shown in a human-readable
format rather than showing the actual octets; for example,
"XOR
The client begins by selecting a host transport address to use for
the TURN session; in this example, the client has selected
198
Servers require any request to be authenticated. Thus, when the
server receives the initial Allocate request, it rejects the request
because the request does not contain the authentication attributes.
Following the procedures of the long-term credential mechanism of STUN
[RFC8489], the server includes an
ERROR-CODE attribute with a value of 401 (Unauthorized), a REALM
attribute that specifies the authentication realm used by the server (in
this case, the server's domain "example.com"), and a nonce value in a
NONCE attribute. The NONCE attribute starts with the "nonce cookie" with
the STUN Security Feature "Password algorithm" bit set to 1. The server
includes a PASSWORD
The client, upon receipt of the 401 error, reattempts the Allocate
request, this time including the authentication attributes. The client
selects a new transaction id and then populates the new Allocate
request with the same attributes as before. The client includes a
USERNAME attribute and uses the realm value received from the server to
help it determine which value to use; here, the client is configured to
use the username "George" for the realm "example.com". The client
includes the PASSWORD
The server, upon receipt of the authenticated Allocate request,
checks that everything is OK, then creates an allocation. The server
replies with an Allocate success response. The server includes a
LIFETIME attribute giving the lifetime of the allocation; here, the
server has reduced the client's requested 1-hour lifetime to just 20
minutes because this particular server doesn't allow lifetimes longer
than 20 minutes. The server includes an XOR
The client then creates a permission towards Peer A in preparation
for sending it some application data. This is done through a
Create
The server receives the Create
The client now sends application data to Peer A using a Send
indication. Peer A's server
Upon receipt of the Send indication, the server extracts the
application data and sends it in a UDP datagram to Peer A, with the
relayed transport address as the source transport address of the
datagram and with the DF bit set as requested. Note that had the
client not previously established a permission for Peer A's
server
Peer A then replies with its own UDP datagram containing application
data. The datagram is sent to the relayed transport address on the
server. When this arrives, the server creates a Data indication
containing the source of the UDP datagram in the XOR
The client now binds a channel to Peer B, specifying a free channel
number (0x4000) in the CHANNEL-NUMBER attribute, and Peer B's transport
address in the XOR
Upon receipt of the request, the server binds the channel number to the peer, installs a permission for Peer B's IP address, and then replies with a ChannelBind success response.¶
The client now sends a ChannelData message to the server with data
destined for Peer B. The ChannelData message is not a STUN message;
thus, it has no transaction id. Instead, it has only three fields: a channel
number, data, and data length; here, the channel number field is 0x4000
(the channel the client just bound to Peer B). When the server receives
the ChannelData message, it checks that the channel is currently bound
(which it is) and then sends the data onward to Peer B in a UDP
datagram, using the relayed transport address as the source transport
address, and 192
Later, Peer B sends a UDP datagram back to the relayed transport
address. This causes the server to send a ChannelData message to the
client containing the data from the UDP datagram. The server knows to
which client to send the ChannelData message because of the relayed
transport address at which the UDP datagram arrived, and it knows to use
channel 0x4000 because this is the channel bound to 192
The channel binding lasts for 10 minutes unless refreshed. The TURN client refreshes the binding by sending a ChannelBind request rebinding the channel to the same peer (Peer B's IP address). The server processes the ChannelBind request, rebinds the channel to the same peer, and resets the time-to-expiry timer back to 10 minutes.¶
Sometime before the 20-minute lifetime is up, the client refreshes the allocation. This is done using a Refresh request. As before, the client includes the latest username, realm, and nonce values in the request. The client also includes the SOFTWARE attribute, following the recommended practice of always including this attribute in Allocate and Refresh messages. When the server receives the Refresh request, it notices that the nonce value has expired and so replies with a 438 (Stale Nonce) error given a new nonce value. The client then reattempts the request, this time with the new nonce value. This second attempt is accepted, and the server replies with a success response. Note that the client did not include a LIFETIME attribute in the request, so the server refreshes the allocation for the default lifetime of 10 minutes (as can be seen by the LIFETIME attribute in the success response).¶
21. Security Considerations
This section considers attacks that are possible in a TURN deployment and discusses how they are mitigated by mechanisms in the protocol or recommended practices in the implementation.¶
Most of the attacks on TURN are mitigated by the server requiring
requests be authenticated. Thus, this specification requires the use of
authentication. The mandatory
21.1. Outsider Attacks
Outsider attacks are ones where the attacker has no credentials in the system and is attempting to disrupt the service seen by the client or the server.¶
21.1.1. Obtaining Unauthorized Allocations
An attacker might wish to obtain allocations on a TURN server for any number of nefarious purposes. A TURN server provides a mechanism for sending and receiving packets while cloaking the actual IP address of the client. This makes TURN servers an attractive target for attackers who wish to use it to mask their true identity.¶
An attacker might also wish to simply utilize the services of a TURN server without paying for them. Since TURN services require resources from the provider, it is anticipated that their usage will come with a cost.¶
These attacks are prevented using the long-term credential mechanism, which allows the TURN server to determine the identity of the requestor and whether the requestor is allowed to obtain the allocation.¶
21.1.2. Offline Dictionary Attacks
The long-term credential mechanism used by TURN is subject to offline dictionary attacks. An attacker that is capable of eavesdropping on a message exchange between a client and server can determine the password by trying a number of candidate passwords and seeing if one of them is correct. This attack works when the passwords are low entropy such as a word from the dictionary. This attack can be mitigated by using strong passwords with large entropy. In situations where even stronger mitigation is required, (D)TLS transport between the client and the server can be used.¶
21.1.3. Faked Refreshes and Permissions
An attacker might wish to attack an active allocation by sending
it a Refresh request with an immediate expiration in order to
delete it and disrupt service to the client. This is prevented by
authentication of refreshes. Similarly, an attacker wishing to send
Create
21.1.4. Fake Data
An attacker might wish to send data to the client or the peer as if they came from the peer or client, respectively. To do that, the attacker can send the client a faked Data indication or ChannelData message, or send the TURN server a faked Send indication or ChannelData message.¶
Since indications and ChannelData messages are not authenticated,
this attack is not prevented by TURN. However, this attack is
generally present in IP-based communications and is not
substantially worsened by TURN. Consider a normal, non-TURN IP
session between hosts A and B. An attacker can send packets to B as
if they came from A by sending packets towards B with a spoofed IP
address of A. This attack requires the attacker to know the IP
addresses of A and B. With TURN, an attacker wishing to send packets
towards a client using a Data indication needs to know its IP
address (and port), the IP address and port of the TURN server, and
the IP address and port of the peer (for inclusion in the
XOR
These attacks are more properly mitigated by application
In some situations, the TURN server may be situated in the
network such that it is able to send to hosts to which the client
cannot directly send. This can happen, for example, if the server is
located behind a firewall that allows packets from outside the
firewall to be delivered to the server, but not to other hosts
behind the firewall. In these situations, an attacker could send the
server a Send indication with an XOR
To mitigate this attack, TURN requires that the client establish a permission to a host before sending it data. Thus, an attacker can only attack hosts with which the client is already communicating unless the attacker is able to create authenticated requests. Furthermore, the server administrator may configure the server to restrict the range of IP addresses and ports to which it will relay data. To provide even greater security, the server administrator can require that the client use (D)TLS for all communication between the client and the server.¶
21.1.5. Impersonating a Server
When a client learns a relayed address from a TURN server, it uses that relayed address in application protocols to receive traffic. Therefore, an attacker wishing to intercept or redirect that traffic might try to impersonate a TURN server and provide the client with a faked relayed address.¶
This attack is prevented through the long-term credential mechanism, which provides message integrity for responses in addition to verifying that they came from the server. Furthermore, an attacker cannot replay old server responses as the transaction id in the STUN header prevents this. Replay attacks are further thwarted through frequent changes to the nonce value.¶
21.1.6. Eavesdropping Traffic
If the TURN client and server use the STUN Extension for Third-Party Authorization [RFC7635] (for example, it is used in WebRTC), the username does not reveal the real user's identity; the USERNAME attribute carries an ephemeral and unique key identifier. If the TURN client and server use the STUN long-term credential mechanism and the username reveals the real user's identity, the client MUST either use the USERHASH attribute instead of the USERNAME attribute to anonymize the username or use (D)TLS transport between the client and the server.¶
If the TURN client and server use the STUN long-term credential mechanism, and realm information is privacy sensitive, TURN can be run over (D)TLS. As a reminder, STUN Extension for Third-Party Authorization does not use realm.¶
The SOFTWARE attribute can reveal the specific software version
of the TURN client and server to the eavesdropper, and it might possibly
allow attacks against vulnerable software that is known to contain
security vulnerabilities
TURN concerns itself primarily with authentication and message integrity. Confidentiality is only a secondary concern as TURN control messages do not include information that is particularly sensitive with the exception of USERNAME, REALM, and SOFTWARE. The primary protocol content of the messages is the IP address of the peer. If it is important to prevent an eavesdropper on a TURN connection from learning this, TURN can be run over (D)TLS.¶
Confidentiality for the application data relayed by TURN is best provided by the application protocol itself since running TURN over (D)TLS does not protect application data between the server and the peer. If confidentiality of application data is important, then the application should encrypt or otherwise protect its data. For example, for real-time media, confidentiality can be provided by using SRTP.¶
21.1.7. TURN Loop Attack
An attacker might attempt to cause data packets to loop indefinitely between two TURN servers. The attack goes as follows: first, the attacker sends an Allocate request to server A using the source address of server B. Server A will send its response to server B, and for the attack to succeed, the attacker must have the ability to either view or guess the contents of this response so that the attacker can learn the allocated relayed transport address. The attacker then sends an Allocate request to server B using the source address of server A. Again, the attacker must be able to view or guess the contents of the response so it can learn the allocated relayed transport address. Using the same spoofed source address technique, the attacker then binds a channel number on server A to the relayed transport address on server B and similarly binds the same channel number on server B to the relayed transport address on server A. Finally, the attacker sends a ChannelData message to server A.¶
The result is a data packet that loops from the relayed transport address on server A to the relayed transport address on server B, then from server B's transport address to server A's transport address, and then around the loop again.¶
This attack is mitigated as follows: by requiring all requests to be authenticated and/or by randomizing the port number allocated for the relayed transport address, the server forces the attacker to either intercept or view responses sent to a third party (in this case, the other server) so that the attacker can authenticate the requests and learn the relayed transport address. Without one of these two measures, an attacker can guess the contents of the responses without needing to see them, which makes the attack much easier to perform. Furthermore, by requiring authenticated requests, the server forces the attacker to have credentials acceptable to the server, which turns this from an outsider attack into an insider attack and allows the attack to be traced back to the client initiating it.¶
The attack can be further mitigated by imposing a per-username limit on the bandwidth used to relay data by allocations owned by that username to limit the impact of this attack on other allocations. More mitigation can be achieved by decrementing the TTL when relaying data packets (if the underlying OS allows this).¶
21.2. Firewall Considerations
A key security consideration of TURN is that TURN should not weaken the protections afforded by firewalls deployed between a client and a TURN server. It is anticipated that TURN servers will often be present on the public Internet, and clients may often be inside enterprise networks with corporate firewalls. If TURN servers provide a "backdoor" for reaching into the enterprise, TURN will be blocked by these firewalls.¶
TURN servers therefore emulate the behavior of NAT devices that
implement address
It is important to note that some firewalls have policies that are
even more restrictive than address
21.2.1. Faked Permissions
In firewalls and NAT devices, permissions are granted implicitly through the traversal of a packet from the inside of the network towards the outside peer. Thus, a permission cannot, by definition, be created by any entity except one inside the firewall or NAT. With TURN, this restriction no longer holds. Since the TURN server sits outside the firewall, an attacker outside the firewall can now send a message to the TURN server and try to create a permission for itself.¶
This attack is prevented because all messages that create
permissions (i.e., ChannelBind and Create
21.2.2. Blacklisted IP Addresses
Many firewalls can be configured with blacklists that prevent a client behind the firewall from sending packets to, or receiving packets from, ranges of blacklisted IP addresses. This is accomplished by inspecting the source and destination addresses of packets entering and exiting the firewall, respectively.¶
This feature is also present in TURN since TURN servers are allowed to arbitrarily restrict the range of addresses of peers that they will relay to.¶
21.2.3. Running Servers on Well-Known Ports
A malicious client behind a firewall might try to connect to a TURN server and obtain an allocation that it then uses to run a server. For example, a client might try to run a DNS server or FTP server.¶
This is not possible in TURN. A TURN server will never accept traffic from a peer for which the client has not installed a permission. Thus, peers cannot just connect to the allocated port in order to obtain the service.¶
21.3. Insider Attacks
In insider attacks, a client has legitimate credentials but defies the trust relationship that goes with those credentials. These attacks cannot be prevented by cryptographic means but need to be considered in the design of the protocol.¶
21.3.1. DoS against TURN Server
A client wishing to disrupt service to other clients might obtain an allocation and then flood it with traffic in an attempt to swamp the server and prevent it from servicing other legitimate clients. This is mitigated by the recommendation that the server limit the amount of bandwidth it will relay for a given username. This won't prevent a client from sending a large amount of traffic, but it allows the server to immediately discard traffic in excess.¶
Since each allocation uses a port number on the IP address of the TURN server, the number of allocations on a server is finite. An attacker might attempt to consume all of them by requesting a large number of allocations. This is prevented by the recommendation that the server impose a limit on the number of allocations active at a time for a given username.¶
21.3.2. Anonymous Relaying of Malicious Traffic
TURN servers provide a degree of anonymization. A client can send data to peers without revealing its own IP address. TURN servers may therefore become attractive vehicles for attackers to launch attacks against targets without fear of detection. Indeed, it is possible for a client to chain together multiple TURN servers such that any number of relays can be used before a target receives a packet.¶
Administrators who are worried about this attack can maintain logs that capture the actual source IP and port of the client and perhaps even every permission that client installs. This will allow for forensic tracing to determine the original source should it be discovered that an attack is being relayed through a TURN server.¶
21.3.3. Manipulating Other Allocations
An attacker might attempt to disrupt service to other users of
the TURN server by sending Refresh requests or Create
21.4. Tunnel Amplification Attack
An attacker might attempt to cause data packets to loop numerous times between a TURN server and a tunnel between IPv4 and IPv6. The attack goes as follows:¶
Suppose an attacker knows that a tunnel endpoint will forward encapsulated packets from a given IPv6 address (this doesn't necessarily need to be the tunnel endpoint's address). Suppose he then spoofs two packets from this address:¶
Then, he has set up an amplification attack:¶
So, if the attacker sends a packet of the following form:¶
then the TURN server and the tunnel endpoint will send it back and forth until the last TURN header is consumed, at which point the TURN server will send an empty packet that the tunnel endpoint will drop.¶
The amplification potential here is limited by the MTU, so it's not huge: IPv6+UDP+TURN takes 334 bytes, so a four-to-one amplification out of a 1500-byte packet is possible. But, the attacker could still increase traffic volume by sending multiple packets or by establishing multiple channels spoofed from different addresses behind the same tunnel endpoint.¶
The attack is mitigated as follows. It is RECOMMENDED that TURN servers not accept allocation or channel-binding requests from addresses known to be tunneled, and that they not forward data to such addresses. In particular, a TURN server MUST NOT accept Teredo or 6to4 addresses in these requests.¶
21.5. Other Considerations
Any relay addresses learned through an Allocate request will not operate properly with IPsec Authentication Header (AH) [RFC4302] in transport or tunnel mode. However, tunnel-mode IPsec Encapsulating Security Payload (ESP) [RFC4303] should still operate.¶
22. IANA Considerations
The code points for the STUN methods defined in this specification are listed in Section 17. IANA has updated the references from [RFC5766] to this document (for the STUN methods listed in Section 17).¶
The code points for the STUN attributes defined in this specification
are listed in Section 18. IANA has
updated the references from [RFC5766] to
this document (for the STUN attributes CHANNEL-NUMBER, LIFETIME, Reserved
(was BANDWIDTH), XOR
The code points for the STUN error codes defined in this specification are listed in Section 19. IANA has updated the references from [RFC5766] and [RFC6156] to this document (for the STUN error codes listed in Section 19).¶
IANA has updated the references to [RFC5766] to this document for the SRV service name of "turn" for TURN over UDP or TCP and the service name of "turns" for TURN over (D)TLS.¶
IANA has created a registry for TURN channel numbers (the "Traversal Using Relays around NAT (TURN) Channel Numbers" registry), initially populated as follows:¶
Any change to this registry must be made through an IETF Standards Action.¶
23. IAB Considerations
The IAB has studied the problem of Unilateral Self-Address Fixing (UNSAF), which is the general process by which a client attempts to determine its address in another realm on the other side of a NAT through a collaborative protocol reflection mechanism [RFC3424]. The TURN extension is an example of a protocol that performs this type of function. The IAB has mandated that any protocols developed for this purpose document a specific set of considerations. These considerations and the responses for TURN are documented in this section.¶
Consideration 1: Precise definition of a specific, limited-scope problem that is to be solved with the UNSAF proposal. A short-term fix should not be generalized to solve other problems. Such generalizations lead to the prolonged dependence on and usage of the supposed short-term fix, meaning that it is no longer accurate to call it "short-term".¶
Response: TURN is a protocol for communication between a relay (=
TURN server) and its client. The protocol allows a client that is behind
a NAT to obtain and use a public IP address on the relay. As a
convenience to the client, TURN also allows the client to determine its
server
Consideration 2: Description of an exit strategy
Response: TURN will no longer be needed once there are no longer any
NATs. Unfortunately, as of the date of publication of this document, it
no longer seems very likely that NATs will go away any time soon.
However, the need for TURN will also decrease as the number of NATs with
the mapping property of Endpoint
Consideration 3: Discussion of specific issues that may render systems more "brittle". For example, approaches that involve using data at multiple network layers create more dependencies, increase debugging challenges, and make it harder to transition.¶
Response: TURN is "brittle" in that it requires the NAT bindings between the client and the server to be maintained unchanged for the lifetime of the allocation. This is typically done using keep-alives. If this is not done, then the client will lose its allocation and can no longer exchange data with its peers.¶
Consideration 4: Identify requirements for longer-term, sound technical solutions; contribute to the process of finding the right longer-term solution.¶
Response: The need for TURN will be reduced once NATs implement the recommendations for NAT UDP behavior documented in [RFC4787]. Applications are also strongly urged to use ICE [RFC8445] to communicate with peers; though ICE uses TURN, it does so only as a last resort, and it uses it in a controlled manner.¶
Consideration 5: Discussion of the impact of the noted practical issues with existing deployed NATs and experience reports.¶
Response: Some NATs deployed today exhibit a mapping behavior other
than Endpoint
24. Changes since RFC 5766
This section lists the major changes in the TURN protocol from the original [RFC5766] specification.¶
25. Updates to RFC 6156
This section lists the major updates to [RFC6156] in this specification.¶
26. References
26.1. Normative References
- [PROTOCOL
-NUMBERS] -
IANA, "Protocol Numbers", , <https://
www >..iana .org /assignments /protocol -numbers - [RFC0792]
-
Postel, J., "Internet Control Message Protocol", STD 5, RFC 792, DOI 10
.17487 , , <https:///RFC0792 www >..rfc -editor .org /info /rfc792 - [RFC1122]
-
Braden, R., Ed., "Requirements for Internet Hosts - Communication Layers", STD 3, RFC 1122, DOI 10
.17487 , , <https:///RFC1122 www >..rfc -editor .org /info /rfc1122 - [RFC2119]
-
Bradner, S., "Key words for use in RFCs to Indicate Requirement Levels", BCP 14, RFC 2119, DOI 10
.17487 , , <https:///RFC2119 www >..rfc -editor .org /info /rfc2119 - [RFC2474]
-
Nichols, K., Blake, S., Baker, F., and D. Black, "Definition of the Differentiated Services Field (DS Field) in the IPv4 and IPv6 Headers", RFC 2474, DOI 10
.17487 , , <https:///RFC2474 www >..rfc -editor .org /info /rfc2474 - [RFC3168]
-
Ramakrishnan, K., Floyd, S., and D. Black, "The Addition of Explicit Congestion Notification (ECN) to IP", RFC 3168, DOI 10
.17487 , , <https:///RFC3168 www >..rfc -editor .org /info /rfc3168 - [RFC3629]
-
Yergeau, F., "UTF-8, a transformation format of ISO 10646", STD 63, RFC 3629, DOI 10
.17487 , , <https:///RFC3629 www >..rfc -editor .org /info /rfc3629 - [RFC4443]
-
Conta, A., Deering, S., and M. Gupta, Ed., "Internet Control Message Protocol (ICMPv6) for the Internet Protocol Version 6 (IPv6) Specification", STD 89, RFC 4443, DOI 10
.17487 , , <https:///RFC4443 www >..rfc -editor .org /info /rfc4443 - [RFC6347]
-
Rescorla, E. and N. Modadugu, "Datagram Transport Layer Security Version 1.2", RFC 6347, DOI 10
.17487 , , <https:///RFC6347 www >..rfc -editor .org /info /rfc6347 - [RFC6437]
-
Amante, S., Carpenter, B., Jiang, S., and J. Rajahalme, "IPv6 Flow Label Specification", RFC 6437, DOI 10
.17487 , , <https:///RFC6437 www >..rfc -editor .org /info /rfc6437 - [RFC7065]
-
Petit-Huguenin, M., Nandakumar, S., Salgueiro, G., and P. Jones, "Traversal Using Relays around NAT (TURN) Uniform Resource Identifiers", RFC 7065, DOI 10
.17487 , , <https:///RFC7065 www >..rfc -editor .org /info /rfc7065 - [RFC7350]
-
Petit-Huguenin, M. and G. Salgueiro, "Datagram Transport Layer Security (DTLS) as Transport for Session Traversal Utilities for NAT (STUN)", RFC 7350, DOI 10
.17487 , , <https:///RFC7350 www >..rfc -editor .org /info /rfc7350 - [RFC7525]
-
Sheffer, Y., Holz, R., and P. Saint-Andre, "Recommendations for Secure Use of Transport Layer Security (TLS) and Datagram Transport Layer Security (DTLS)", BCP 195, RFC 7525, DOI 10
.17487 , , <https:///RFC7525 www >..rfc -editor .org /info /rfc7525 - [RFC7915]
-
Bao, C., Li, X., Baker, F., Anderson, T., and F. Gont, "IP/ICMP Translation Algorithm", RFC 7915, DOI 10
.17487 , , <https:///RFC7915 www >..rfc -editor .org /info /rfc7915 - [RFC7982]
-
Martinsen, P., Reddy, T., Wing, D., and V. Singh, "Measurement of Round-Trip Time and Fractional Loss Using Session Traversal Utilities for NAT (STUN)", RFC 7982, DOI 10
.17487 , , <https:///RFC7982 www >..rfc -editor .org /info /rfc7982 - [RFC8174]
-
Leiba, B., "Ambiguity of Uppercase vs Lowercase in RFC 2119 Key Words", BCP 14, RFC 8174, DOI 10
.17487 , , <https:///RFC8174 www >..rfc -editor .org /info /rfc8174 - [RFC8200]
-
Deering, S. and R. Hinden, "Internet Protocol, Version 6 (IPv6) Specification", STD 86, RFC 8200, DOI 10
.17487 , , <https:///RFC8200 www >..rfc -editor .org /info /rfc8200 - [RFC8305]
-
Schinazi, D. and T. Pauly, "Happy Eyeballs Version 2: Better Connectivity Using Concurrency", RFC 8305, DOI 10
.17487 , , <https:///RFC8305 www >..rfc -editor .org /info /rfc8305 - [RFC8446]
-
Rescorla, E., "The Transport Layer Security (TLS) Protocol Version 1.3", RFC 8446, DOI 10
.17487 , , <https:///RFC8446 www >..rfc -editor .org /info /rfc8446 - [RFC8489]
-
Petit-Huguenin, M., Salgueiro, G., Rosenberg, J., Wing, D., Mahy, R., and P. Matthews, "Session Traversal Utilities for NAT (STUN)", RFC 8489, DOI 10
.17487 , , <https:///RFC8489 www >..rfc -editor .org /info /rfc8489
26.2. Informative References
- [FRAG-FRAGILE]
-
Bonica, R., Baker, F., Huston, G., Hinden, R., Troan, O., and F. Gont, "IP Fragmentation Considered Fragile", Work in Progress, Internet-Draft, draft
-ietf , , <https://-intarea -frag -fragile -17 tools >..ietf .org /html /draft -ietf -intarea -frag -fragile -17 - [FRAG-HARMFUL]
-
Kent, C. and J. Mogul, "Fragmentation Considered Harmful", , <https://
www >..hpl .hp .com /techreports /Compaq -DEC /WRL -87 -3 .pdf - [MTU-DATAGRAM]
-
Fairhurst, G., Jones, T., Tuexen, M., Ruengeler, I., and T. Voelker, "Packetization Layer Path MTU Discovery for Datagram Transports", Work in Progress, Internet-Draft, draft
-ietf , , <https://-tsvwg -datagram -plpmtud -14 tools >..ietf .org /html /draft -ietf -tsvwg -datagram -plpmtud -14 - [MTU-STUN]
-
Petit-Huguenin, M., Salgueiro, G., and F. Garrido, "Packetization Layer Path MTU Discovery (PLMTUD) For UDP Transports Using Session Traversal Utilities for NAT (STUN)", Work in Progress, Internet-Draft, draft
-ietf , , <https://-tram -stun -pmtud -15 tools >..ietf .org /html /draft -ietf -tram -stun -pmtud -15 - [PORT-NUMBERS]
-
IANA, "Service Name and Transport Protocol Port Number Registry", , <https://
www >..iana .org /assignments /port -numbers - [RFC0791]
-
Postel, J., "Internet Protocol", STD 5, RFC 791, DOI 10
.17487 , , <https:///RFC0791 www >..rfc -editor .org /info /rfc791 - [RFC1191]
-
Mogul, J. and S. Deering, "Path MTU discovery", RFC 1191, DOI 10
.17487 , , <https:///RFC1191 www >..rfc -editor .org /info /rfc1191 - [RFC1918]
-
Rekhter, Y., Moskowitz, B., Karrenberg, D., de Groot, G. J., and E. Lear, "Address Allocation for Private Internets", BCP 5, RFC 1918, DOI 10
.17487 , , <https:///RFC1918 www >..rfc -editor .org /info /rfc1918 - [RFC1928]
-
Leech, M., Ganis, M., Lee, Y., Kuris, R., Koblas, D., and L. Jones, "SOCKS Protocol Version 5", RFC 1928, DOI 10
.17487 , , <https:///RFC1928 www >..rfc -editor .org /info /rfc1928 - [RFC3261]
-
Rosenberg, J., Schulzrinne, H., Camarillo, G., Johnston, A., Peterson, J., Sparks, R., Handley, M., and E. Schooler, "SIP: Session Initiation Protocol", RFC 3261, DOI 10
.17487 , , <https:///RFC3261 www >..rfc -editor .org /info /rfc3261 - [RFC3424]
-
Daigle, L., Ed. and IAB, "IAB Considerations for UNilateral Self-Address Fixing (UNSAF) Across Network Address Translation", RFC 3424, DOI 10
.17487 , , <https:///RFC3424 www >..rfc -editor .org /info /rfc3424 - [RFC3550]
-
Schulzrinne, H., Casner, S., Frederick, R., and V. Jacobson, "RTP: A Transport Protocol for Real-Time Applications", STD 64, RFC 3550, DOI 10
.17487 , , <https:///RFC3550 www >..rfc -editor .org /info /rfc3550 - [RFC3711]
-
Baugher, M., McGrew, D., Naslund, M., Carrara, E., and K. Norrman, "The Secure Real-time Transport Protocol (SRTP)", RFC 3711, DOI 10
.17487 , , <https:///RFC3711 www >..rfc -editor .org /info /rfc3711 - [RFC4086]
-
Eastlake 3rd, D., Schiller, J., and S. Crocker, "Randomness Requirements for Security", BCP 106, RFC 4086, DOI 10
.17487 , , <https:///RFC4086 www >..rfc -editor .org /info /rfc4086 - [RFC4302]
-
Kent, S., "IP Authentication Header", RFC 4302, DOI 10
.17487 , , <https:///RFC4302 www >..rfc -editor .org /info /rfc4302 - [RFC4303]
-
Kent, S., "IP Encapsulating Security Payload (ESP)", RFC 4303, DOI 10
.17487 , , <https:///RFC4303 www >..rfc -editor .org /info /rfc4303 - [RFC4787]
-
Audet, F., Ed. and C. Jennings, "Network Address Translation (NAT) Behavioral Requirements for Unicast UDP", BCP 127, RFC 4787, DOI 10
.17487 , , <https:///RFC4787 www >..rfc -editor .org /info /rfc4787 - [RFC4821]
-
Mathis, M. and J. Heffner, "Packetization Layer Path MTU Discovery", RFC 4821, DOI 10
.17487 , , <https:///RFC4821 www >..rfc -editor .org /info /rfc4821 - [RFC5128]
-
Srisuresh, P., Ford, B., and D. Kegel, "State of Peer-to-Peer (P2P) Communication across Network Address Translators (NATs)", RFC 5128, DOI 10
.17487 , , <https:///RFC5128 www >..rfc -editor .org /info /rfc5128 - [RFC5482]
-
Eggert, L. and F. Gont, "TCP User Timeout Option", RFC 5482, DOI 10
.17487 , , <https:///RFC5482 www >..rfc -editor .org /info /rfc5482 - [RFC5766]
-
Mahy, R., Matthews, P., and J. Rosenberg, "Traversal Using Relays around NAT (TURN): Relay Extensions to Session Traversal Utilities for NAT (STUN)", RFC 5766, DOI 10
.17487 , , <https:///RFC5766 www >..rfc -editor .org /info /rfc5766 - [RFC5925]
-
Touch, J., Mankin, A., and R. Bonica, "The TCP Authentication Option", RFC 5925, DOI 10
.17487 , , <https:///RFC5925 www >..rfc -editor .org /info /rfc5925 - [RFC5928]
-
Petit-Huguenin, M., "Traversal Using Relays around NAT (TURN) Resolution Mechanism", RFC 5928, DOI 10
.17487 , , <https:///RFC5928 www >..rfc -editor .org /info /rfc5928 - [RFC6056]
-
Larsen, M. and F. Gont, "Recommendations for Transport
-Protocol , BCP 156, RFC 6056, DOI 10Port Randomization" .17487 , , <https:///RFC6056 www >..rfc -editor .org /info /rfc6056 - [RFC6062]
-
Perreault, S., Ed. and J. Rosenberg, "Traversal Using Relays around NAT (TURN) Extensions for TCP Allocations", RFC 6062, DOI 10
.17487 , , <https:///RFC6062 www >..rfc -editor .org /info /rfc6062 - [RFC6156]
-
Camarillo, G., Novo, O., and S. Perreault, Ed., "Traversal Using Relays around NAT (TURN) Extension for IPv6", RFC 6156, DOI 10
.17487 , , <https:///RFC6156 www >..rfc -editor .org /info /rfc6156 - [RFC6263]
-
Marjou, X. and A. Sollaud, "Application Mechanism for Keeping Alive the NAT Mappings Associated with RTP / RTP Control Protocol (RTCP) Flows", RFC 6263, DOI 10
.17487 , , <https:///RFC6263 www >..rfc -editor .org /info /rfc6263 - [RFC7413]
-
Cheng, Y., Chu, J., Radhakrishnan, S., and A. Jain, "TCP Fast Open", RFC 7413, DOI 10
.17487 , , <https:///RFC7413 www >..rfc -editor .org /info /rfc7413 - [RFC7478]
-
Holmberg, C., Hakansson, S., and G. Eriksson, "Web Real-Time Communication Use Cases and Requirements", RFC 7478, DOI 10
.17487 , , <https:///RFC7478 www >..rfc -editor .org /info /rfc7478 - [RFC7635]
-
Reddy, T., Patil, P., Ravindranath, R., and J. Uberti, "Session Traversal Utilities for NAT (STUN) Extension for Third-Party Authorization", RFC 7635, DOI 10
.17487 , , <https:///RFC7635 www >..rfc -editor .org /info /rfc7635 - [RFC7657]
-
Black, D., Ed. and P. Jones, "Differentiated Services (Diffserv) and Real-Time Communication", RFC 7657, DOI 10
.17487 , , <https:///RFC7657 www >..rfc -editor .org /info /rfc7657 - [RFC7983]
-
Petit-Huguenin, M. and G. Salgueiro, "Multiplexing Scheme Updates for Secure Real-time Transport Protocol (SRTP) Extension for Datagram Transport Layer Security (DTLS)", RFC 7983, DOI 10
.17487 , , <https:///RFC7983 www >..rfc -editor .org /info /rfc7983 - [RFC8155]
-
Patil, P., Reddy, T., and D. Wing, "Traversal Using Relays around NAT (TURN) Server Auto Discovery", RFC 8155, DOI 10
.17487 , , <https:///RFC8155 www >..rfc -editor .org /info /rfc8155 - [RFC8311]
-
Black, D., "Relaxing Restrictions on Explicit Congestion Notification (ECN) Experimentation
" , RFC 8311, DOI 10.17487 , , <https:///RFC8311 www >..rfc -editor .org /info /rfc8311 - [RFC8445]
-
Keranen, A., Holmberg, C., and J. Rosenberg, "Interactive Connectivity Establishment (ICE): A Protocol for Network Address Translator (NAT) Traversal", RFC 8445, DOI 10
.17487 , , <https:///RFC8445 www >..rfc -editor .org /info /rfc8445 - [SDP-ICE]
-
Petit-Huguenin, M., Nandakumar, S., Holmberg, C., Keranen, A., and R. Shpount, "Session Description Protocol (SDP) Offer/Answer procedures for Interactive Connectivity Establishment (ICE)", Work in Progress, Internet-Draft, draft
-ietf , , <https://-mmusic -ice -sip -sdp -39 tools >..ietf .org /html /draft -ietf -mmusic -ice -sip -sdp -39 - [SEC-WEBRTC]
-
Rescorla, E., "Security Considerations for WebRTC", Work in Progress, Internet-Draft, draft
-ietf , , <https://-rtcweb -security -12 tools >..ietf .org /html /draft -ietf -rtcweb -security -12 - [TCP-EXT]
-
Ford, A., Raiciu, C., Handley, M., Bonaventure, O., and C. Paasch, "TCP Extensions for Multipath Operation with Multiple Addresses", Work in Progress, Internet-Draft, draft
-ietf , , <https://-mptcp -rfc6824bis -18 tools >..ietf .org /html /draft -ietf -mptcp -rfc6824bis -18 - [UDP-OPT]
-
Touch, J., "Transport Options for UDP", Work in Progress, Internet-Draft, draft
-ietf , , <https://-tsvwg -udp -options -08 tools >..ietf .org /html /draft -ietf -tsvwg -udp -options -08
Acknowledgements
Most of the text in this note comes from the original TURN specification, [RFC5766]. The authors would like to thank Rohan Mahy, coauthor of the original TURN specification, and everyone who had contributed to that document. The authors would also like to acknowledge that this document inherits material from [RFC6156].¶
Thanks to Justin Uberti, Pal Martinsen, Oleg Moskalenko, Aijun Wang, and Simon Perreault for
their help on the ADDITIONAL
Special thanks to Magnus Westerlund for the detailed AD review.¶